godot/drivers/png
reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
image_loader_png.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
image_loader_png.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
png_driver_common.cpp Handle 16 bit PNG files in sRGB format 2020-07-09 21:01:06 +02:00
png_driver_common.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
resource_saver_png.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
resource_saver_png.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00