mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 12:12:28 +00:00
67 lines
3.1 KiB
C++
67 lines
3.1 KiB
C++
/**************************************************************************/
|
|
/* test_button.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef TEST_BUTTON_H
|
|
#define TEST_BUTTON_H
|
|
|
|
#include "scene/gui/button.h"
|
|
#include "scene/main/window.h"
|
|
|
|
#include "tests/test_macros.h"
|
|
|
|
namespace TestButton {
|
|
TEST_CASE("[SceneTree][Button] is_hovered()") {
|
|
// Create new button instance.
|
|
Button *button = memnew(Button);
|
|
CHECK(button != nullptr);
|
|
Window *root = SceneTree::get_singleton()->get_root();
|
|
root->add_child(button);
|
|
|
|
// Set up button's size and position.
|
|
button->set_size(Size2i(50, 50));
|
|
button->set_position(Size2i(10, 10));
|
|
|
|
// Button should initially be not hovered.
|
|
CHECK(button->is_hovered() == false);
|
|
|
|
// Simulate mouse entering the button.
|
|
SEND_GUI_MOUSE_MOTION_EVENT(Point2i(25, 25), MouseButtonMask::NONE, Key::NONE);
|
|
CHECK(button->is_hovered() == true);
|
|
|
|
// Simulate mouse exiting the button.
|
|
SEND_GUI_MOUSE_MOTION_EVENT(Point2i(150, 150), MouseButtonMask::NONE, Key::NONE);
|
|
CHECK(button->is_hovered() == false);
|
|
|
|
memdelete(button);
|
|
}
|
|
|
|
} //namespace TestButton
|
|
#endif // TEST_BUTTON_H
|