godot/scene
2021-05-30 09:37:03 -04:00
..
2d Merge pull request #48955 from Calinou/editor-tweak-property-hints 2021-05-25 11:44:43 +02:00
3d SkeletonIK: Fixed issue where bones become detached if multiple SkeletonIK nodes are used 2021-05-25 21:30:40 -04:00
animation Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Fixed implementation of RTL remove_line(), which fixed issues in EditorLog. 2021-05-26 15:08:13 +10:00
main Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
resources Disable loop with CompatibilityTileData when building with deprecated=no 2021-05-30 09:37:03 -04:00
register_scene_types.cpp Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00