Godot Engine – Multi-platform 2D and 3D game engine
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Thanks @akien-mga for having given me the idea:
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demos Joystick demo script cleanup 2016-05-10 20:32:12 +02:00
doc VehicleBody: Cosmetic fixes to previous commit 2016-05-21 11:52:21 +02:00
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modules GDScript: Fix method info for is_nan and is_inf 2016-05-17 14:59:48 +02:00
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.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitattributes Add SpriteRegionEditor and update Polygon2DUVEditor 2015-09-28 00:06:06 -03:00
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.travis.yml Travis: Filter out another string, still noisy 2016-05-13 11:28:29 +02:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
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ISSUE_TEMPLATE Issue template: ask for Godot version 2016-05-06 13:31:59 +02:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
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methods.py Fix error in GLSL #include code 2016-05-02 12:48:47 +01:00
README.md README: use https links to main website 2016-05-23 04:50:26 +02:00
SConstruct Added 'fat' option for bits param on scons for osx, this will produce a fat binary that contains both 32 bits and 64 bits binaries 2016-05-20 17:31:30 -03:00
version.py Enter the 2.1 alpha phase 2016-03-22 18:45:19 +01:00

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://docs.godotengine.org/en/latest/reference/_compiling.html

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