godot/platform/ios/ios_terminal_logger.mm
bruvzg c38c15b42e
[iOS] Improve logger.
Stream errors to the Console.app (and highlight in Xcode).
Prevent duplicate prints in Xcode.
2024-01-11 16:59:38 +02:00

75 lines
3.3 KiB
Plaintext

/**************************************************************************/
/* ios_terminal_logger.mm */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "ios_terminal_logger.h"
#ifdef IOS_ENABLED
#include <os/log.h>
void IOSTerminalLogger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify, ErrorType p_type) {
if (!should_log(true)) {
return;
}
const char *err_details;
if (p_rationale && p_rationale[0]) {
err_details = p_rationale;
} else {
err_details = p_code;
}
switch (p_type) {
case ERR_WARNING:
os_log_info(OS_LOG_DEFAULT,
"WARNING: %{public}s\nat: %{public}s (%{public}s:%i)",
err_details, p_function, p_file, p_line);
break;
case ERR_SCRIPT:
os_log_error(OS_LOG_DEFAULT,
"SCRIPT ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
err_details, p_function, p_file, p_line);
break;
case ERR_SHADER:
os_log_error(OS_LOG_DEFAULT,
"SHADER ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
err_details, p_function, p_file, p_line);
break;
case ERR_ERROR:
default:
os_log_error(OS_LOG_DEFAULT,
"ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
err_details, p_function, p_file, p_line);
break;
}
}
#endif // IOS_ENABLED