godot/editor/gui
Yuri Sizov d8ff69d53c Extract ScriptInstance to simplify includes
This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.

This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
2023-09-06 22:54:38 +02:00
..
editor_dir_dialog.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_dir_dialog.h
editor_file_dialog.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_file_dialog.h
editor_object_selector.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_object_selector.h
editor_run_bar.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_run_bar.h C#: Move build button to EditorRunBar 2023-08-03 17:55:52 +02:00
editor_scene_tabs.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_scene_tabs.h Refactor disabling scene tab context menu options 2023-09-01 21:34:54 +02:00
editor_spin_slider.cpp [Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
editor_spin_slider.h Add editor setting for spin slider sensibility 2023-04-27 13:45:24 +02:00
editor_title_bar.cpp
editor_title_bar.h
editor_toaster.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_toaster.h Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
editor_validation_panel.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_validation_panel.h Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
editor_zoom_widget.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_zoom_widget.h
scene_tree_editor.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
scene_tree_editor.h Properly remember custom text color in scene tree 2023-08-28 02:37:47 +02:00
SCsub