mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 12:12:28 +00:00
81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
12 lines
538 B
XML
12 lines
538 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeRemap" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A visual shader node for remap function.
|
|
</brief_description>
|
|
<description>
|
|
Remap will transform the input range into output range, e.g. you can change a [code]0..1[/code] value to [code]-2..2[/code] etc. See [method @GlobalScope.remap] for more details.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
</class>
|