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579342810f
Implements exit codes into the engine so tests can return their statuses. Ideally we don't do this, and we use FIXUP logic to 'begin' and 'end' the engine execution for tests specifically. Since realistically we're initialising the engine here we don't want to do that, since String should not require an engine startup to test a single header. This lowers the complexity of running the unit tests and even for physics should be possible to implement such a fix.
85 lines
3.4 KiB
Plaintext
85 lines
3.4 KiB
Plaintext
/*************************************************************************/
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/* godot_main_osx.mm */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "main/main.h"
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#include "os_osx.h"
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#include <string.h>
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#include <unistd.h>
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int main(int argc, char **argv) {
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#if defined(VULKAN_ENABLED)
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// MoltenVK - enable full component swizzling support
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setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1);
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#endif
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int first_arg = 1;
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const char *dbg_arg = "-NSDocumentRevisionsDebugMode";
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printf("arguments\n");
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for (int i = 0; i < argc; i++) {
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if (strcmp(dbg_arg, argv[i]) == 0)
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first_arg = i + 2;
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printf("%i: %s\n", i, argv[i]);
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};
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#ifdef DEBUG_ENABLED
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// lets report the path we made current after all that
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char cwd[4096];
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getcwd(cwd, 4096);
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printf("Current path: %s\n", cwd);
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#endif
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OS_OSX os;
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Error err;
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// We must override main when testing is enabled
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TEST_MAIN_OVERRIDE
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if (os.open_with_filename != "") {
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char *argv_c = (char *)malloc(os.open_with_filename.utf8().size());
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memcpy(argv_c, os.open_with_filename.utf8().get_data(), os.open_with_filename.utf8().size());
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err = Main::setup(argv[0], 1, &argv_c);
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free(argv_c);
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} else {
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err = Main::setup(argv[0], argc - first_arg, &argv[first_arg]);
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}
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if (err != OK)
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return 255;
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if (Main::start())
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os.run(); // it is actually the OS that decides how to run
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Main::cleanup();
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return os.get_exit_code();
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};
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