mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 19:42:43 +00:00
313 lines
12 KiB
C++
313 lines
12 KiB
C++
/*************************************************************************/
|
|
/* performance.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "performance.h"
|
|
|
|
#include "core/object/message_queue.h"
|
|
#include "core/os/os.h"
|
|
#include "scene/main/node.h"
|
|
#include "scene/main/scene_tree.h"
|
|
#include "servers/audio_server.h"
|
|
#include "servers/physics_server_2d.h"
|
|
#include "servers/physics_server_3d.h"
|
|
#include "servers/rendering_server.h"
|
|
|
|
Performance *Performance::singleton = nullptr;
|
|
|
|
void Performance::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_monitor", "monitor"), &Performance::get_monitor);
|
|
ClassDB::bind_method(D_METHOD("add_custom_monitor", "id", "callable", "arguments"), &Performance::add_custom_monitor, DEFVAL(Array()));
|
|
ClassDB::bind_method(D_METHOD("remove_custom_monitor", "id"), &Performance::remove_custom_monitor);
|
|
ClassDB::bind_method(D_METHOD("has_custom_monitor", "id"), &Performance::has_custom_monitor);
|
|
ClassDB::bind_method(D_METHOD("get_custom_monitor", "id"), &Performance::get_custom_monitor);
|
|
ClassDB::bind_method(D_METHOD("get_monitor_modification_time"), &Performance::get_monitor_modification_time);
|
|
ClassDB::bind_method(D_METHOD("get_custom_monitor_names"), &Performance::get_custom_monitor_names);
|
|
|
|
BIND_ENUM_CONSTANT(TIME_FPS);
|
|
BIND_ENUM_CONSTANT(TIME_PROCESS);
|
|
BIND_ENUM_CONSTANT(TIME_PHYSICS_PROCESS);
|
|
BIND_ENUM_CONSTANT(MEMORY_STATIC);
|
|
BIND_ENUM_CONSTANT(MEMORY_STATIC_MAX);
|
|
BIND_ENUM_CONSTANT(MEMORY_MESSAGE_BUFFER_MAX);
|
|
BIND_ENUM_CONSTANT(OBJECT_COUNT);
|
|
BIND_ENUM_CONSTANT(OBJECT_RESOURCE_COUNT);
|
|
BIND_ENUM_CONSTANT(OBJECT_NODE_COUNT);
|
|
BIND_ENUM_CONSTANT(OBJECT_ORPHAN_NODE_COUNT);
|
|
BIND_ENUM_CONSTANT(RENDER_OBJECTS_IN_FRAME);
|
|
BIND_ENUM_CONSTANT(RENDER_VERTICES_IN_FRAME);
|
|
BIND_ENUM_CONSTANT(RENDER_MATERIAL_CHANGES_IN_FRAME);
|
|
BIND_ENUM_CONSTANT(RENDER_SHADER_CHANGES_IN_FRAME);
|
|
BIND_ENUM_CONSTANT(RENDER_SURFACE_CHANGES_IN_FRAME);
|
|
BIND_ENUM_CONSTANT(RENDER_DRAW_CALLS_IN_FRAME);
|
|
BIND_ENUM_CONSTANT(RENDER_VIDEO_MEM_USED);
|
|
BIND_ENUM_CONSTANT(RENDER_TEXTURE_MEM_USED);
|
|
BIND_ENUM_CONSTANT(RENDER_VERTEX_MEM_USED);
|
|
BIND_ENUM_CONSTANT(RENDER_USAGE_VIDEO_MEM_TOTAL);
|
|
BIND_ENUM_CONSTANT(PHYSICS_2D_ACTIVE_OBJECTS);
|
|
BIND_ENUM_CONSTANT(PHYSICS_2D_COLLISION_PAIRS);
|
|
BIND_ENUM_CONSTANT(PHYSICS_2D_ISLAND_COUNT);
|
|
BIND_ENUM_CONSTANT(PHYSICS_3D_ACTIVE_OBJECTS);
|
|
BIND_ENUM_CONSTANT(PHYSICS_3D_COLLISION_PAIRS);
|
|
BIND_ENUM_CONSTANT(PHYSICS_3D_ISLAND_COUNT);
|
|
BIND_ENUM_CONSTANT(AUDIO_OUTPUT_LATENCY);
|
|
|
|
BIND_ENUM_CONSTANT(MONITOR_MAX);
|
|
}
|
|
|
|
float Performance::_get_node_count() const {
|
|
MainLoop *ml = OS::get_singleton()->get_main_loop();
|
|
SceneTree *sml = Object::cast_to<SceneTree>(ml);
|
|
if (!sml) {
|
|
return 0;
|
|
}
|
|
return sml->get_node_count();
|
|
}
|
|
|
|
String Performance::get_monitor_name(Monitor p_monitor) const {
|
|
ERR_FAIL_INDEX_V(p_monitor, MONITOR_MAX, String());
|
|
static const char *names[MONITOR_MAX] = {
|
|
"time/fps",
|
|
"time/process",
|
|
"time/physics_process",
|
|
"memory/static",
|
|
"memory/static_max",
|
|
"memory/msg_buf_max",
|
|
"object/objects",
|
|
"object/resources",
|
|
"object/nodes",
|
|
"object/orphan_nodes",
|
|
"raster/objects_drawn",
|
|
"raster/vertices_drawn",
|
|
"raster/mat_changes",
|
|
"raster/shader_changes",
|
|
"raster/surface_changes",
|
|
"raster/draw_calls",
|
|
"video/video_mem",
|
|
"video/texture_mem",
|
|
"video/vertex_mem",
|
|
"video/video_mem_max",
|
|
"physics_2d/active_objects",
|
|
"physics_2d/collision_pairs",
|
|
"physics_2d/islands",
|
|
"physics_3d/active_objects",
|
|
"physics_3d/collision_pairs",
|
|
"physics_3d/islands",
|
|
"audio/output_latency",
|
|
|
|
};
|
|
|
|
return names[p_monitor];
|
|
}
|
|
|
|
float Performance::get_monitor(Monitor p_monitor) const {
|
|
switch (p_monitor) {
|
|
case TIME_FPS:
|
|
return Engine::get_singleton()->get_frames_per_second();
|
|
case TIME_PROCESS:
|
|
return _process_time;
|
|
case TIME_PHYSICS_PROCESS:
|
|
return _physics_process_time;
|
|
case MEMORY_STATIC:
|
|
return Memory::get_mem_usage();
|
|
case MEMORY_STATIC_MAX:
|
|
return Memory::get_mem_max_usage();
|
|
case MEMORY_MESSAGE_BUFFER_MAX:
|
|
return MessageQueue::get_singleton()->get_max_buffer_usage();
|
|
case OBJECT_COUNT:
|
|
return ObjectDB::get_object_count();
|
|
case OBJECT_RESOURCE_COUNT:
|
|
return ResourceCache::get_cached_resource_count();
|
|
case OBJECT_NODE_COUNT:
|
|
return _get_node_count();
|
|
case OBJECT_ORPHAN_NODE_COUNT:
|
|
return Node::orphan_node_count;
|
|
case RENDER_OBJECTS_IN_FRAME:
|
|
return RS::get_singleton()->get_render_info(RS::INFO_OBJECTS_IN_FRAME);
|
|
case RENDER_VERTICES_IN_FRAME:
|
|
return RS::get_singleton()->get_render_info(RS::INFO_VERTICES_IN_FRAME);
|
|
case RENDER_MATERIAL_CHANGES_IN_FRAME:
|
|
return RS::get_singleton()->get_render_info(RS::INFO_MATERIAL_CHANGES_IN_FRAME);
|
|
case RENDER_SHADER_CHANGES_IN_FRAME:
|
|
return RS::get_singleton()->get_render_info(RS::INFO_SHADER_CHANGES_IN_FRAME);
|
|
case RENDER_SURFACE_CHANGES_IN_FRAME:
|
|
return RS::get_singleton()->get_render_info(RS::INFO_SURFACE_CHANGES_IN_FRAME);
|
|
case RENDER_DRAW_CALLS_IN_FRAME:
|
|
return RS::get_singleton()->get_render_info(RS::INFO_DRAW_CALLS_IN_FRAME);
|
|
case RENDER_VIDEO_MEM_USED:
|
|
return RS::get_singleton()->get_render_info(RS::INFO_VIDEO_MEM_USED);
|
|
case RENDER_TEXTURE_MEM_USED:
|
|
return RS::get_singleton()->get_render_info(RS::INFO_TEXTURE_MEM_USED);
|
|
case RENDER_VERTEX_MEM_USED:
|
|
return RS::get_singleton()->get_render_info(RS::INFO_VERTEX_MEM_USED);
|
|
case RENDER_USAGE_VIDEO_MEM_TOTAL:
|
|
return RS::get_singleton()->get_render_info(RS::INFO_USAGE_VIDEO_MEM_TOTAL);
|
|
case PHYSICS_2D_ACTIVE_OBJECTS:
|
|
return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ACTIVE_OBJECTS);
|
|
case PHYSICS_2D_COLLISION_PAIRS:
|
|
return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_COLLISION_PAIRS);
|
|
case PHYSICS_2D_ISLAND_COUNT:
|
|
return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ISLAND_COUNT);
|
|
case PHYSICS_3D_ACTIVE_OBJECTS:
|
|
return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ACTIVE_OBJECTS);
|
|
case PHYSICS_3D_COLLISION_PAIRS:
|
|
return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_COLLISION_PAIRS);
|
|
case PHYSICS_3D_ISLAND_COUNT:
|
|
return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ISLAND_COUNT);
|
|
case AUDIO_OUTPUT_LATENCY:
|
|
return AudioServer::get_singleton()->get_output_latency();
|
|
|
|
default: {
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
Performance::MonitorType Performance::get_monitor_type(Monitor p_monitor) const {
|
|
ERR_FAIL_INDEX_V(p_monitor, MONITOR_MAX, MONITOR_TYPE_QUANTITY);
|
|
// ugly
|
|
static const MonitorType types[MONITOR_MAX] = {
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_TIME,
|
|
MONITOR_TYPE_TIME,
|
|
MONITOR_TYPE_MEMORY,
|
|
MONITOR_TYPE_MEMORY,
|
|
MONITOR_TYPE_MEMORY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_MEMORY,
|
|
MONITOR_TYPE_MEMORY,
|
|
MONITOR_TYPE_MEMORY,
|
|
MONITOR_TYPE_MEMORY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_QUANTITY,
|
|
MONITOR_TYPE_TIME,
|
|
|
|
};
|
|
|
|
return types[p_monitor];
|
|
}
|
|
|
|
void Performance::set_process_time(float p_pt) {
|
|
_process_time = p_pt;
|
|
}
|
|
|
|
void Performance::set_physics_process_time(float p_pt) {
|
|
_physics_process_time = p_pt;
|
|
}
|
|
|
|
void Performance::add_custom_monitor(const StringName &p_id, const Callable &p_callable, const Vector<Variant> &p_args) {
|
|
ERR_FAIL_COND_MSG(has_custom_monitor(p_id), "Custom monitor with id '" + String(p_id) + "' already exists.");
|
|
_monitor_map.insert(p_id, MonitorCall(p_callable, p_args));
|
|
_monitor_modification_time = OS::get_singleton()->get_ticks_usec();
|
|
}
|
|
|
|
void Performance::remove_custom_monitor(const StringName &p_id) {
|
|
ERR_FAIL_COND_MSG(!has_custom_monitor(p_id), "Custom monitor with id '" + String(p_id) + "' doesn't exists.");
|
|
_monitor_map.erase(p_id);
|
|
_monitor_modification_time = OS::get_singleton()->get_ticks_usec();
|
|
}
|
|
|
|
bool Performance::has_custom_monitor(const StringName &p_id) {
|
|
return _monitor_map.has(p_id);
|
|
}
|
|
|
|
Variant Performance::get_custom_monitor(const StringName &p_id) {
|
|
ERR_FAIL_COND_V_MSG(!has_custom_monitor(p_id), Variant(), "Custom monitor with id '" + String(p_id) + "' doesn't exists.");
|
|
bool error;
|
|
String error_message;
|
|
Variant return_value = _monitor_map[p_id].call(error, error_message);
|
|
ERR_FAIL_COND_V_MSG(error, return_value, "Error calling from custom monitor '" + String(p_id) + "' to callable: " + error_message);
|
|
return return_value;
|
|
}
|
|
|
|
Array Performance::get_custom_monitor_names() {
|
|
if (!_monitor_map.size()) {
|
|
return Array();
|
|
}
|
|
Array return_array;
|
|
return_array.resize(_monitor_map.size());
|
|
int index = 0;
|
|
for (OrderedHashMap<StringName, MonitorCall>::Element i = _monitor_map.front(); i; i = i.next()) {
|
|
return_array.set(index, i.key());
|
|
index++;
|
|
}
|
|
return return_array;
|
|
}
|
|
|
|
uint64_t Performance::get_monitor_modification_time() {
|
|
return _monitor_modification_time;
|
|
}
|
|
|
|
Performance::Performance() {
|
|
_process_time = 0;
|
|
_physics_process_time = 0;
|
|
_monitor_modification_time = 0;
|
|
singleton = this;
|
|
}
|
|
|
|
Performance::MonitorCall::MonitorCall(Callable p_callable, Vector<Variant> p_arguments) {
|
|
_callable = p_callable;
|
|
_arguments = p_arguments;
|
|
}
|
|
|
|
Performance::MonitorCall::MonitorCall() {
|
|
}
|
|
|
|
Variant Performance::MonitorCall::call(bool &r_error, String &r_error_message) {
|
|
Vector<const Variant *> arguments_mem;
|
|
arguments_mem.resize(_arguments.size());
|
|
for (int i = 0; i < _arguments.size(); i++) {
|
|
arguments_mem.write[i] = &_arguments[i];
|
|
}
|
|
const Variant **args = (const Variant **)arguments_mem.ptr();
|
|
int argc = _arguments.size();
|
|
Variant return_value;
|
|
Callable::CallError error;
|
|
_callable.call(args, argc, return_value, error);
|
|
r_error = (error.error != Callable::CallError::CALL_OK);
|
|
if (r_error) {
|
|
r_error_message = Variant::get_callable_error_text(_callable, args, argc, error);
|
|
}
|
|
return return_value;
|
|
}
|