godot/platform/server
Aaron Franke 37386f112b Remove redundant "== true" code
If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06 16:12:36 -04:00
..
detect.py Server platform builds (dummy) mobile_vr module. 2018-09-25 12:29:31 +02:00
godot_server.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_server.cpp Remove redundant "== true" code 2018-10-06 16:12:36 -04:00
os_server.h Fix some more build issues after c69de2ba4 2018-07-20 11:56:18 +02:00
platform_config.h Fix server build on FreeBSD 2018-03-01 02:16:52 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00