mirror of
https://github.com/godotengine/godot.git
synced 2024-11-24 05:04:10 +00:00
298bd3f88a
Adds a new NavigationMesh property to select which objects will be taken into account for the generation. By default it will use all the NavigationMeshInstance children to keep compatibility. The new modes allow to build the NavigationMesh from all the nodes belonging to a specific group, and optionally include their children too.
138 lines
5.1 KiB
XML
138 lines
5.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="NavigationMesh" inherits="Resource" category="Core" version="3.2">
|
|
<brief_description>
|
|
</brief_description>
|
|
<description>
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="add_polygon">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="polygon" type="PoolIntArray">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="clear_polygons">
|
|
<return type="void">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="create_from_mesh">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="mesh" type="Mesh">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_collision_mask_bit" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<argument index="0" name="bit" type="int">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_polygon">
|
|
<return type="PoolIntArray">
|
|
</return>
|
|
<argument index="0" name="idx" type="int">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_polygon_count" qualifiers="const">
|
|
<return type="int">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_vertices" qualifiers="const">
|
|
<return type="PoolVector3Array">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_collision_mask_bit">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="bit" type="int">
|
|
</argument>
|
|
<argument index="1" name="value" type="bool">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_vertices">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="vertices" type="PoolVector3Array">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="agent/height" type="float" setter="set_agent_height" getter="get_agent_height" default="2.0">
|
|
</member>
|
|
<member name="agent/max_climb" type="float" setter="set_agent_max_climb" getter="get_agent_max_climb" default="0.9">
|
|
</member>
|
|
<member name="agent/max_slope" type="float" setter="set_agent_max_slope" getter="get_agent_max_slope" default="45.0">
|
|
</member>
|
|
<member name="agent/radius" type="float" setter="set_agent_radius" getter="get_agent_radius" default="0.6">
|
|
</member>
|
|
<member name="cell/height" type="float" setter="set_cell_height" getter="get_cell_height" default="0.2">
|
|
</member>
|
|
<member name="cell/size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.3">
|
|
</member>
|
|
<member name="detail/sample_distance" type="float" setter="set_detail_sample_distance" getter="get_detail_sample_distance" default="6.0">
|
|
</member>
|
|
<member name="detail/sample_max_error" type="float" setter="set_detail_sample_max_error" getter="get_detail_sample_max_error" default="1.0">
|
|
</member>
|
|
<member name="edge/max_error" type="float" setter="set_edge_max_error" getter="get_edge_max_error" default="1.3">
|
|
</member>
|
|
<member name="edge/max_length" type="float" setter="set_edge_max_length" getter="get_edge_max_length" default="12.0">
|
|
</member>
|
|
<member name="filter/filter_walkable_low_height_spans" type="bool" setter="set_filter_walkable_low_height_spans" getter="get_filter_walkable_low_height_spans" default="false">
|
|
</member>
|
|
<member name="filter/ledge_spans" type="bool" setter="set_filter_ledge_spans" getter="get_filter_ledge_spans" default="false">
|
|
</member>
|
|
<member name="filter/low_hanging_obstacles" type="bool" setter="set_filter_low_hanging_obstacles" getter="get_filter_low_hanging_obstacles" default="false">
|
|
</member>
|
|
<member name="geometry/collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
|
|
</member>
|
|
<member name="geometry/parsed_geometry_type" type="int" setter="set_parsed_geometry_type" getter="get_parsed_geometry_type" default="0">
|
|
</member>
|
|
<member name="geometry/source_geometry_mode" type="int" setter="set_source_geometry_mode" getter="get_source_geometry_mode" default="0">
|
|
</member>
|
|
<member name="geometry/source_group_name" type="String" setter="set_source_group_name" getter="get_source_group_name">
|
|
</member>
|
|
<member name="polygon/verts_per_poly" type="float" setter="set_verts_per_poly" getter="get_verts_per_poly" default="6.0">
|
|
</member>
|
|
<member name="region/merge_size" type="float" setter="set_region_merge_size" getter="get_region_merge_size" default="20.0">
|
|
</member>
|
|
<member name="region/min_size" type="float" setter="set_region_min_size" getter="get_region_min_size" default="8.0">
|
|
</member>
|
|
<member name="sample_partition_type/sample_partition_type" type="int" setter="set_sample_partition_type" getter="get_sample_partition_type" default="0">
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="SAMPLE_PARTITION_WATERSHED" value="0">
|
|
</constant>
|
|
<constant name="SAMPLE_PARTITION_MONOTONE" value="1">
|
|
</constant>
|
|
<constant name="SAMPLE_PARTITION_LAYERS" value="2">
|
|
</constant>
|
|
<constant name="PARSED_GEOMETRY_MESH_INSTANCES" value="0">
|
|
</constant>
|
|
<constant name="PARSED_GEOMETRY_STATIC_COLLIDERS" value="1">
|
|
</constant>
|
|
<constant name="PARSED_GEOMETRY_BOTH" value="2">
|
|
</constant>
|
|
</constants>
|
|
</class>
|