godot/modules/bmp/image_loader_bmp.h
Andrii Doroshenko (Xrayez) 6484da5721 Import 4/1 bit bmp images
Add some sanity checks according to bmp specification.

Read color table and index data within the same scope and
then simply extend the color palette.

This particular implementation has one limitation: not all 4/1 bit images
can be imported as it requires bit unpacking (size dimensions must be
a multiple of 8 for 1-bit and 2 (even) for 4-bit images).
2019-04-23 17:02:13 +03:00

93 lines
3.7 KiB
C++

/*************************************************************************/
/* image_loader_bmp.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
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/* "Software"), to deal in the Software without restriction, including */
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/*************************************************************************/
#ifndef IMAGE_LOADER_BMP_H
#define IMAGE_LOADER_BMP_H
#include "core/io/image_loader.h"
class ImageLoaderBMP : public ImageFormatLoader {
protected:
static const unsigned BITMAP_SIGNATURE = 0x4d42;
static const unsigned BITMAP_FILE_HEADER_SIZE = 14; // bmp_file_header_s
static const unsigned BITMAP_INFO_HEADER_MIN_SIZE = 40; // bmp_info_header_s
enum bmp_compression_s {
BI_RGB = 0x00,
BI_RLE8 = 0x01,
BI_RLE4 = 0x02,
BI_BITFIELDS = 0x03,
BI_JPEG = 0x04,
BI_PNG = 0x05,
BI_ALPHABITFIELDS = 0x06,
BI_CMYK = 0x0b,
BI_CMYKRLE8 = 0x0c,
BI_CMYKRLE4 = 0x0d
};
struct bmp_header_s {
struct bmp_file_header_s {
uint16_t bmp_signature;
uint32_t bmp_file_size;
uint32_t bmp_file_padding;
uint32_t bmp_file_offset;
} bmp_file_header;
struct bmp_info_header_s {
uint32_t bmp_header_size;
uint32_t bmp_width;
uint32_t bmp_height;
uint16_t bmp_planes;
uint16_t bmp_bit_count;
uint32_t bmp_compression;
uint32_t bmp_size_image;
uint32_t bmp_pixels_per_meter_x;
uint32_t bmp_pixels_per_meter_y;
uint32_t bmp_colors_used;
uint32_t bmp_important_colors;
} bmp_info_header;
};
static Error convert_to_image(Ref<Image> p_image,
const uint8_t *p_buffer,
const uint8_t *p_color_buffer,
const uint32_t color_table_size,
const bmp_header_s &p_header);
public:
virtual Error load_image(Ref<Image> p_image, FileAccess *f,
bool p_force_linear, float p_scale);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderBMP();
};
#endif // IMAGE_LOADER_BMP_H