.. |
canvas_item.compat.inc
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Add antialias support for CanvasItem draw primitives
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2024-05-13 19:03:31 +08:00 |
canvas_item.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
canvas_item.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
canvas_layer.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
canvas_layer.h
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Remove NOTIFICATION_MOVED_IN_PARENT
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2023-04-06 13:57:13 +02:00 |
http_request.cpp
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Parse fragment from URL
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2024-09-27 19:42:30 +08:00 |
http_request.h
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[NET] Refactor TLS configuration.
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2023-01-28 11:08:02 +01:00 |
instance_placeholder.cpp
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
instance_placeholder.h
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make InstancePlaceholder in charge of node reference resolution
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2024-05-28 11:51:49 +02:00 |
missing_node.cpp
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Fix a few more super calls in get_configuration_warnings methods
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2024-11-08 14:58:37 +01:00 |
missing_node.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
multiplayer_api.cpp
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[MP] Fix dead code doing unnecessary allocation
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2024-04-06 19:48:04 +02:00 |
multiplayer_api.h
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Use enum instead of int in virtual methods return type
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2023-01-31 19:06:49 +01:00 |
multiplayer_peer.cpp
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Add missing documentation for MultiplayerPeerExtension
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2023-03-20 08:08:59 -07:00 |
multiplayer_peer.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
node.cpp
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
node.h
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
resource_preloader.cpp
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Remove unnecessary assignments
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2023-12-13 11:06:26 -05:00 |
resource_preloader.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_tree.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
scene_tree.h
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
shader_globals_override.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
shader_globals_override.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
status_indicator.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
status_indicator.h
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[StatusIndicator] Add method to get indicator icon screen rect.
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2024-05-02 14:39:33 +03:00 |
timer.cpp
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
timer.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
viewport.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
viewport.h
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
window.cpp
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[Debugger] Move quit shortcut configuration to the SceneDebugger
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2024-11-07 15:03:17 +01:00 |
window.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |