godot/modules/arkit
Sergey Minakov 30783d57cc iOS Modules: separate main platform code from modules
Moved previously builtin modules 'GameCenter', 'AppStore', 'iCloud' to separate modules to be represented as plugin.
Modified 'ARKit' and 'Camera' to not be builtin into engine and work as plugin.
Changed platform code so it's not affected by the move.
Modified Xcode project file to remove parameters that doesn't make any effect.
Added basic '.gdip' plugin config file.
2020-11-10 16:28:29 +03:00
..
arkit_interface.h iOS: Refactoring 2020-10-02 15:04:51 +03:00
arkit_interface.mm iOS: Refactoring 2020-10-02 15:04:51 +03:00
arkit_module.cpp iOS Modules: separate main platform code from modules 2020-11-10 16:28:29 +03:00
arkit_module.h iOS Modules: separate main platform code from modules 2020-11-10 16:28:29 +03:00
arkit_session_delegate.h Modules: update modules to be built for iOS 2020-07-25 21:55:15 +02:00
arkit_session_delegate.mm Make file formatting comply with POSIX and Unix standards 2020-03-21 17:41:03 -04:00
arkit.gdip iOS Modules: separate main platform code from modules 2020-11-10 16:28:29 +03:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
SCsub SCons: Enable iOS modules for ARKit and Camera 2020-06-23 12:48:44 +03:00