godot/thirdparty/basis_universal
2020-04-26 22:27:04 +02:00
..
transcoder basis_universal: Update to upstream commit from Jan 4, 2020 2020-02-13 16:09:00 +01:00
basisu_astc_decomp.cpp Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_astc_decomp.h Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_backend.cpp basis_universal: Update to upstream commit from Jan 4, 2020 2020-02-13 16:09:00 +01:00
basisu_backend.h Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_basis_file.cpp basis_universal: Update to upstream commit from Jan 4, 2020 2020-02-13 16:09:00 +01:00
basisu_basis_file.h Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_comp.cpp basis_universal: Update to upstream commit from Jan 4, 2020 2020-02-13 16:09:00 +01:00
basisu_comp.h basis_universal: Update to upstream commit from Jan 4, 2020 2020-02-13 16:09:00 +01:00
basisu_enc.cpp Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_enc.h Windows: Appease capricious MSVC versions with moody headers 2020-04-26 22:27:04 +02:00
basisu_etc.cpp Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_etc.h Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_frontend.cpp basis_universal: Update to upstream commit from Jan 4, 2020 2020-02-13 16:09:00 +01:00
basisu_frontend.h Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_global_selector_palette_helpers.cpp Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_global_selector_palette_helpers.h Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_gpu_texture.cpp basis_universal: Update to upstream commit from Jan 4, 2020 2020-02-13 16:09:00 +01:00
basisu_gpu_texture.h basis_universal: Update to upstream commit from Jan 4, 2020 2020-02-13 16:09:00 +01:00
basisu_pvrtc1_4.cpp basis_universal: Update to upstream commit from Jan 4, 2020 2020-02-13 16:09:00 +01:00
basisu_pvrtc1_4.h basis_universal: Update to upstream commit from Jan 4, 2020 2020-02-13 16:09:00 +01:00
basisu_resample_filters.cpp Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_resampler_filters.h Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_resampler.cpp Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_resampler.h Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_ssim.cpp Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
basisu_ssim.h Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
LICENSE Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
lodepng.cpp Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00
lodepng.h Rewritten StreamTexture for better code reuse, added basis universal support 2020-02-11 12:02:36 +01:00