godot/doc/classes/AudioStreamRandomizer.xml
Hugo Locurcio b68dd2e189
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00

91 lines
3.7 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamRandomizer" inherits="AudioStream" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Wraps a pool of audio streams with pitch and volume shifting.
</brief_description>
<description>
Picks a random AudioStream from the pool, depending on the playback mode, and applies random pitch shifting and volume shifting during playback.
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_stream">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
Insert a stream at the specified index.
</description>
</method>
<method name="get_stream" qualifiers="const">
<return type="AudioStream" />
<argument index="0" name="index" type="int" />
<description>
Returns the stream at the specified index.
</description>
</method>
<method name="get_stream_probability_weight" qualifiers="const">
<return type="float" />
<argument index="0" name="index" type="int" />
<description>
Returns the probability weight associated with the stream at the given index.
</description>
</method>
<method name="move_stream">
<return type="void" />
<argument index="0" name="index_from" type="int" />
<argument index="1" name="index_to" type="int" />
<description>
Move a stream from one index to another.
</description>
</method>
<method name="remove_stream">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
Remove the stream at the specified index.
</description>
</method>
<method name="set_stream">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="stream" type="AudioStream" />
<description>
Set the AudioStream at the specified index.
</description>
</method>
<method name="set_stream_probability_weight">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="weight" type="float" />
<description>
Set the probability weight of the stream at the specified index. The higher this value, the more likely that the randomizer will choose this stream during random playback modes.
</description>
</method>
</methods>
<members>
<member name="playback_mode" type="int" setter="set_playback_mode" getter="get_playback_mode" enum="AudioStreamRandomizer.PlaybackMode" default="0">
Controls how this AudioStreamRandomizer picks which AudioStream to play next.
</member>
<member name="random_pitch" type="float" setter="set_random_pitch" getter="get_random_pitch" default="1.1">
The intensity of random pitch variation. A value of 1 means no variation.
</member>
<member name="random_volume_offset_db" type="float" setter="set_random_volume_offset_db" getter="get_random_volume_offset_db" default="5.0">
The intensity of random volume variation. A value of 0 means no variation.
</member>
<member name="streams_count" type="int" setter="set_streams_count" getter="get_streams_count" default="0">
The number of streams in the stream pool.
</member>
</members>
<constants>
<constant name="PLAYBACK_RANDOM_NO_REPEATS" value="0" enum="PlaybackMode">
Pick a stream at random according to the probability weights chosen for each stream, but avoid playing the same stream twice in a row whenever possible.
</constant>
<constant name="PLAYBACK_RANDOM" value="1" enum="PlaybackMode">
Pick a stream at random according to the probability weights chosen for each stream.
</constant>
<constant name="PLAYBACK_SEQUENTIAL" value="2" enum="PlaybackMode">
Play streams in the order they appear in the stream pool.
</constant>
</constants>
</class>