godot/editor/import_defaults_editor.cpp
Haoyu Qiu d24ee551ec Allow EditorInspector to change its property name style when necessary
Previously, an EditorInspector's property name can only be set from
outside. Inspectors used for settings needs to respond to changes in
editor settings. So a few boilerplate code is almost always needed,
including watching for a certain editor setting in `_notification()`.

This commit adds a `set_use_settings_style()` function to tell the
inspector to watch for editor settings changes on its own.
2023-04-29 10:51:00 +08:00

229 lines
7.6 KiB
C++

/**************************************************************************/
/* import_defaults_editor.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "import_defaults_editor.h"
#include "core/config/project_settings.h"
#include "core/io/resource_importer.h"
#include "editor/action_map_editor.h"
#include "editor/editor_autoload_settings.h"
#include "editor/editor_plugin_settings.h"
#include "editor/editor_sectioned_inspector.h"
#include "editor/localization_editor.h"
#include "editor/shader_globals_editor.h"
#include "scene/gui/center_container.h"
class ImportDefaultsEditorSettings : public Object {
GDCLASS(ImportDefaultsEditorSettings, Object)
friend class ImportDefaultsEditor;
List<PropertyInfo> properties;
HashMap<StringName, Variant> values;
HashMap<StringName, Variant> default_values;
Ref<ResourceImporter> importer;
protected:
bool _set(const StringName &p_name, const Variant &p_value) {
if (values.has(p_name)) {
values[p_name] = p_value;
return true;
} else {
return false;
}
}
bool _get(const StringName &p_name, Variant &r_ret) const {
if (values.has(p_name)) {
r_ret = values[p_name];
return true;
} else {
r_ret = Variant();
return false;
}
}
void _get_property_list(List<PropertyInfo> *p_list) const {
if (importer.is_null()) {
return;
}
for (const PropertyInfo &E : properties) {
if (importer->get_option_visibility("", E.name, values)) {
p_list->push_back(E);
}
}
}
};
void ImportDefaultsEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_PREDELETE: {
inspector->edit(nullptr);
} break;
}
}
void ImportDefaultsEditor::_reset() {
if (settings->importer.is_valid()) {
settings->values = settings->default_values;
settings->notify_property_list_changed();
}
}
void ImportDefaultsEditor::_save() {
if (settings->importer.is_valid()) {
Dictionary modified;
for (const KeyValue<StringName, Variant> &E : settings->values) {
if (E.value != settings->default_values[E.key]) {
modified[E.key] = E.value;
}
}
if (modified.size()) {
ProjectSettings::get_singleton()->set("importer_defaults/" + settings->importer->get_importer_name(), modified);
} else {
ProjectSettings::get_singleton()->set("importer_defaults/" + settings->importer->get_importer_name(), Variant());
}
emit_signal(SNAME("project_settings_changed"));
}
}
void ImportDefaultsEditor::_update_importer() {
List<Ref<ResourceImporter>> importer_list;
ResourceFormatImporter::get_singleton()->get_importers(&importer_list);
Ref<ResourceImporter> importer;
for (const Ref<ResourceImporter> &E : importer_list) {
if (E->get_visible_name() == importers->get_item_text(importers->get_selected())) {
importer = E;
break;
}
}
settings->properties.clear();
settings->values.clear();
settings->importer = importer;
if (importer.is_valid()) {
List<ResourceImporter::ImportOption> options;
importer->get_import_options("", &options);
Dictionary d;
if (ProjectSettings::get_singleton()->has_setting("importer_defaults/" + importer->get_importer_name())) {
d = GLOBAL_GET("importer_defaults/" + importer->get_importer_name());
}
for (const ResourceImporter::ImportOption &E : options) {
settings->properties.push_back(E.option);
if (d.has(E.option.name)) {
settings->values[E.option.name] = d[E.option.name];
} else {
settings->values[E.option.name] = E.default_value;
}
settings->default_values[E.option.name] = E.default_value;
}
save_defaults->set_disabled(false);
reset_defaults->set_disabled(false);
} else {
save_defaults->set_disabled(true);
reset_defaults->set_disabled(true);
}
settings->notify_property_list_changed();
inspector->edit(settings);
}
void ImportDefaultsEditor::_importer_selected(int p_index) {
_update_importer();
}
void ImportDefaultsEditor::clear() {
String last_selected;
if (importers->get_selected() > 0) {
last_selected = importers->get_item_text(importers->get_selected());
}
importers->clear();
importers->add_item("<" + TTR("Select Importer") + ">");
importers->set_item_disabled(0, true);
List<Ref<ResourceImporter>> importer_list;
ResourceFormatImporter::get_singleton()->get_importers(&importer_list);
Vector<String> names;
for (const Ref<ResourceImporter> &E : importer_list) {
String vn = E->get_visible_name();
names.push_back(vn);
}
names.sort();
for (int i = 0; i < names.size(); i++) {
importers->add_item(names[i]);
if (names[i] == last_selected) {
importers->select(i + 1);
}
}
}
void ImportDefaultsEditor::_bind_methods() {
ADD_SIGNAL(MethodInfo("project_settings_changed"));
}
ImportDefaultsEditor::ImportDefaultsEditor() {
HBoxContainer *hb = memnew(HBoxContainer);
hb->add_child(memnew(Label(TTR("Importer:"))));
importers = memnew(OptionButton);
hb->add_child(importers);
hb->add_spacer();
importers->connect("item_selected", callable_mp(this, &ImportDefaultsEditor::_importer_selected));
reset_defaults = memnew(Button);
reset_defaults->set_text(TTR("Reset to Defaults"));
reset_defaults->set_disabled(true);
reset_defaults->connect("pressed", callable_mp(this, &ImportDefaultsEditor::_reset));
hb->add_child(reset_defaults);
add_child(hb);
inspector = memnew(EditorInspector);
add_child(inspector);
inspector->set_v_size_flags(SIZE_EXPAND_FILL);
CenterContainer *cc = memnew(CenterContainer);
save_defaults = memnew(Button);
save_defaults->set_text(TTR("Save"));
save_defaults->connect("pressed", callable_mp(this, &ImportDefaultsEditor::_save));
cc->add_child(save_defaults);
add_child(cc);
settings = memnew(ImportDefaultsEditorSettings);
}
ImportDefaultsEditor::~ImportDefaultsEditor() {
memdelete(settings);
}