godot/thirdparty/pcre2/AUTHORS
Zher Huei Lee e3e2f06324 Replacement of internal RegEx with PCRE2
The pattern and replacement matching behaviour has been changed purely
due to the nature of switching to a standards-compliant library.

One mistake in the previous behaviour was that named groups didn't have
a number. This has been corrected.

As names are actually just an alias of numbered groups,
RegExMatch::get_name_dict() is now get_names() and is a dict
referring to the group number it represents.

Duplicate names are enabled and the with the first matching instance
used.

Due the lack of a suitable equivalent in PCRE2, RegExMatch::expand() was
removed.
2017-08-19 19:29:14 +08:00

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THE MAIN PCRE2 LIBRARY CODE
---------------------------
Written by: Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
University of Cambridge Computing Service,
Cambridge, England.
Copyright (c) 1997-2017 University of Cambridge
All rights reserved
PCRE2 JUST-IN-TIME COMPILATION SUPPORT
--------------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2010-2017 Zoltan Herczeg
All rights reserved.
STACK-LESS JUST-IN-TIME COMPILER
--------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2009-2017 Zoltan Herczeg
All rights reserved.
####