godot/doc/classes/HSplitContainer.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

27 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="HSplitContainer" inherits="SplitContainer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A container that splits two child controls horizontally and provides a grabber for adjusting the split ratio.
</brief_description>
<description>
A container that accepts only two child controls, then arranges them horizontally and creates a divisor between them. The divisor can be dragged around to change the size relation between the child controls.
</description>
<tutorials>
<link title="Using Containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<theme_items>
<theme_item name="autohide" data_type="constant" type="int" default="1">
Boolean value. If 1 ([code]true[/code]), the grabber will hide automatically when it isn't under the cursor. If 0 ([code]false[/code]), it's always visible.
</theme_item>
<theme_item name="minimum_grab_thickness" data_type="constant" type="int" default="6">
The minimum thickness of the area users can click on to grab the splitting line. If [theme_item separation] or [theme_item grabber]'s thickness are too small, this ensure that the splitting line can still be dragged.
</theme_item>
<theme_item name="separation" data_type="constant" type="int" default="12">
The space between sides of the container.
</theme_item>
<theme_item name="grabber" data_type="icon" type="Texture2D">
The icon used for the grabber drawn in the middle area.
</theme_item>
</theme_items>
</class>