godot/servers
clayjohn cfd5fe0f29 Avoid crash when CanvasTexture used with light decal atlas
The decal atlas is used for Light2Ds, decals, and Light3Ds
2023-01-30 20:59:53 -08:00
..
audio
camera
debugger
extensions
movie_writer
navigation
physics_2d
physics_3d
rendering Avoid crash when CanvasTexture used with light decal atlas 2023-01-30 20:59:53 -08:00
text
xr
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server_headless.h
display_server.cpp Add a note about the parameter that global menu callbacks require 2023-01-27 12:41:17 +01:00
display_server.h
navigation_server_2d.cpp Use Callable for Navigation Agent callbacks 2023-01-27 23:14:36 -08:00
navigation_server_2d.h Use Callable for Navigation Agent callbacks 2023-01-27 23:14:36 -08:00
navigation_server_3d.cpp Create default World navigation maps on demand only 2023-01-30 02:51:14 +01:00
navigation_server_3d.h Use Callable for Navigation Agent callbacks 2023-01-27 23:14:36 -08:00
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_2d.cpp
physics_server_2d.h
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
physics_server_3d.cpp
physics_server_3d.h
register_server_types.cpp
register_server_types.h
rendering_server.cpp Remove cap on number of items drawn in frame in 2D gl_compatibility render 2023-01-28 20:36:17 -08:00
rendering_server.h
SCsub
server_wrap_mt_common.h
text_server.cpp
text_server.h
xr_server.cpp
xr_server.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00