godot/editor/project_settings_editor.cpp
Stijn Hinlopen 8a6305a6f2 Refactor Project Settings:
- Moved Localization and InputMap editor code to separate files.
 - Removed empty method _item_checked from project_settings_editor.
 - Reordered some code for better readability.
2020-07-14 11:03:51 +02:00

511 lines
19 KiB
C++

/*************************************************************************/
/* project_settings_editor.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "project_settings_editor.h"
#include "core/global_constants.h"
#include "core/os/keyboard.h"
#include "core/project_settings.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
ProjectSettingsEditor *ProjectSettingsEditor::singleton = nullptr;
void ProjectSettingsEditor::popup_project_settings() {
// Restore valid window bounds or pop up at default size.
Rect2 saved_size = EditorSettings::get_singleton()->get_project_metadata("dialog_bounds", "project_settings", Rect2());
if (saved_size != Rect2()) {
popup(saved_size);
} else {
popup_centered_clamped(Size2(900, 700) * EDSCALE, 0.8);
}
globals_editor->update_category_list();
localization_editor->update_translations();
autoload_settings->update_autoload();
plugin_settings->update_plugins();
set_process_unhandled_input(true);
}
void ProjectSettingsEditor::_unhandled_input(const Ref<InputEvent> &p_event) {
const Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed()) {
if (k->get_keycode_with_modifiers() == (KEY_MASK_CMD | KEY_F)) {
if (search_button->is_pressed()) {
search_box->grab_focus();
search_box->select_all();
} else {
// This toggles the search bar display while giving the button its "pressed" appearance
search_button->set_pressed(true);
}
set_input_as_handled();
}
}
}
void ProjectSettingsEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_visible()) {
EditorSettings::get_singleton()->set_project_metadata("dialog_bounds", "project_settings", Rect2(get_position(), get_size()));
set_process_unhandled_input(false);
}
} break;
case NOTIFICATION_ENTER_TREE: {
globals_editor->edit(ProjectSettings::get_singleton());
search_button->set_icon(get_theme_icon("Search", "EditorIcons"));
search_box->set_right_icon(get_theme_icon("Search", "EditorIcons"));
search_box->set_clear_button_enabled(true);
restart_close_button->set_icon(get_theme_icon("Close", "EditorIcons"));
restart_container->add_theme_style_override("panel", get_theme_stylebox("bg", "Tree"));
restart_icon->set_texture(get_theme_icon("StatusWarning", "EditorIcons"));
restart_label->add_theme_color_override("font_color", get_theme_color("warning_color", "Editor"));
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
search_button->set_icon(get_theme_icon("Search", "EditorIcons"));
search_box->set_right_icon(get_theme_icon("Search", "EditorIcons"));
search_box->set_clear_button_enabled(true);
} break;
}
}
void ProjectSettingsEditor::update_plugins() {
plugin_settings->update_plugins();
}
void ProjectSettingsEditor::_item_selected(const String &p_path) {
const String &selected_path = p_path;
if (selected_path == String()) {
return;
}
category->set_text(globals_editor->get_current_section());
property->set_text(selected_path);
popup_copy_to_feature->set_disabled(false);
}
void ProjectSettingsEditor::_item_adds(String) {
_item_add();
}
void ProjectSettingsEditor::_item_add() {
// Initialize the property with the default value for the given type.
// The type list starts at 1 (as we exclude Nil), so add 1 to the selected value.
Callable::CallError ce;
const Variant value = Variant::construct(Variant::Type(type->get_selected() + 1), nullptr, 0, ce);
String catname = category->get_text().strip_edges();
String propname = property->get_text().strip_edges();
if (propname.empty()) {
return;
}
if (catname.empty()) {
catname = "global";
}
String name = catname + "/" + propname;
undo_redo->create_action(TTR("Add Global Property"));
undo_redo->add_do_property(ProjectSettings::get_singleton(), name, value);
if (ProjectSettings::get_singleton()->has_setting(name)) {
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name));
} else {
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, Variant());
}
undo_redo->add_do_method(globals_editor, "update_category_list");
undo_redo->add_undo_method(globals_editor, "update_category_list");
undo_redo->add_do_method(this, "_settings_changed");
undo_redo->add_undo_method(this, "_settings_changed");
undo_redo->commit_action();
globals_editor->set_current_section(catname);
_settings_changed();
}
void ProjectSettingsEditor::_item_del() {
String path = globals_editor->get_inspector()->get_selected_path();
if (path == String()) {
EditorNode::get_singleton()->show_warning(TTR("Select a setting item first!"));
return;
}
String property = globals_editor->get_current_section().plus_file(path);
if (!ProjectSettings::get_singleton()->has_setting(property)) {
EditorNode::get_singleton()->show_warning(vformat(TTR("No property '%s' exists."), property));
return;
}
if (ProjectSettings::get_singleton()->get_order(property) < ProjectSettings::NO_BUILTIN_ORDER_BASE) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Setting '%s' is internal, and it can't be deleted."), property));
return;
}
undo_redo->create_action(TTR("Delete Item"));
Variant value = ProjectSettings::get_singleton()->get(property);
int order = ProjectSettings::get_singleton()->get_order(property);
undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", property);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property, value);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", property, order);
undo_redo->add_do_method(globals_editor, "update_category_list");
undo_redo->add_undo_method(globals_editor, "update_category_list");
undo_redo->add_do_method(this, "_settings_changed");
undo_redo->add_undo_method(this, "_settings_changed");
undo_redo->commit_action();
}
void ProjectSettingsEditor::_save() {
Error err = ProjectSettings::get_singleton()->save();
message->set_text(err != OK ? TTR("Error saving settings.") : TTR("Settings saved OK."));
message->popup_centered(Size2(300, 100) * EDSCALE);
}
void ProjectSettingsEditor::_settings_prop_edited(const String &p_name) {
// Method needed to discard the mandatory argument of the property_edited signal
_settings_changed();
}
void ProjectSettingsEditor::_settings_changed() {
timer->start();
}
void ProjectSettingsEditor::queue_save() {
_settings_changed();
}
void ProjectSettingsEditor::_copy_to_platform_about_to_show() {
Set<String> presets;
presets.insert("bptc");
presets.insert("s3tc");
presets.insert("etc");
presets.insert("etc2");
presets.insert("pvrtc");
presets.insert("debug");
presets.insert("release");
presets.insert("editor");
presets.insert("standalone");
presets.insert("32");
presets.insert("64");
// Not available as an export platform yet, so it needs to be added manually
presets.insert("Server");
for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) {
List<String> p;
EditorExport::get_singleton()->get_export_platform(i)->get_platform_features(&p);
for (List<String>::Element *E = p.front(); E; E = E->next()) {
presets.insert(E->get());
}
}
for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
List<String> p;
EditorExport::get_singleton()->get_export_preset(i)->get_platform()->get_preset_features(EditorExport::get_singleton()->get_export_preset(i), &p);
for (List<String>::Element *E = p.front(); E; E = E->next()) {
presets.insert(E->get());
}
String custom = EditorExport::get_singleton()->get_export_preset(i)->get_custom_features();
Vector<String> custom_list = custom.split(",");
for (int j = 0; j < custom_list.size(); j++) {
String f = custom_list[j].strip_edges();
if (f != String()) {
presets.insert(f);
}
}
}
popup_copy_to_feature->get_popup()->clear();
int id = 0;
for (Set<String>::Element *E = presets.front(); E; E = E->next()) {
popup_copy_to_feature->get_popup()->add_item(E->get(), id++);
}
}
void ProjectSettingsEditor::_copy_to_platform(int p_which) {
String path = globals_editor->get_inspector()->get_selected_path();
if (path == String()) {
EditorNode::get_singleton()->show_warning(TTR("Select a setting item first!"));
return;
}
String property = globals_editor->get_current_section().plus_file(path);
undo_redo->create_action(TTR("Override for Feature"));
Variant value = ProjectSettings::get_singleton()->get(property);
if (property.find(".") != -1) { //overwriting overwrite, keep overwrite
undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", property);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property, value);
}
String feature = popup_copy_to_feature->get_popup()->get_item_text(p_which);
String new_path = property + "." + feature;
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", new_path, value);
if (ProjectSettings::get_singleton()->has_setting(new_path)) {
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", new_path, ProjectSettings::get_singleton()->get(new_path));
}
undo_redo->add_do_method(globals_editor, "update_category_list");
undo_redo->add_undo_method(globals_editor, "update_category_list");
undo_redo->add_do_method(this, "_settings_changed");
undo_redo->add_undo_method(this, "_settings_changed");
undo_redo->commit_action();
}
void ProjectSettingsEditor::_toggle_search_bar(bool p_pressed) {
globals_editor->get_inspector()->set_use_filter(p_pressed);
if (p_pressed) {
search_bar->show();
add_prop_bar->hide();
search_box->grab_focus();
search_box->select_all();
} else {
search_box->clear();
search_bar->hide();
add_prop_bar->show();
}
}
void ProjectSettingsEditor::set_plugins_page() {
tab_container->set_current_tab(plugin_settings->get_index());
}
TabContainer *ProjectSettingsEditor::get_tabs() {
return tab_container;
}
void ProjectSettingsEditor::_editor_restart() {
EditorNode::get_singleton()->save_all_scenes();
EditorNode::get_singleton()->restart_editor();
}
void ProjectSettingsEditor::_editor_restart_request() {
restart_container->show();
}
void ProjectSettingsEditor::_editor_restart_close() {
restart_container->hide();
}
void ProjectSettingsEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_unhandled_input"), &ProjectSettingsEditor::_unhandled_input);
ClassDB::bind_method(D_METHOD("_save"), &ProjectSettingsEditor::_save);
ClassDB::bind_method(D_METHOD("get_tabs"), &ProjectSettingsEditor::get_tabs);
}
ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
singleton = this;
set_title(TTR("Project Settings (project.godot)"));
undo_redo = &p_data->get_undo_redo();
data = p_data;
tab_container = memnew(TabContainer);
tab_container->set_tab_align(TabContainer::ALIGN_LEFT);
tab_container->set_use_hidden_tabs_for_min_size(true);
add_child(tab_container);
VBoxContainer *props_base = memnew(VBoxContainer);
props_base->set_name(TTR("General"));
props_base->set_alignment(BoxContainer::ALIGN_BEGIN);
props_base->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tab_container->add_child(props_base);
HBoxContainer *hbc = memnew(HBoxContainer);
hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
props_base->add_child(hbc);
search_button = memnew(Button);
search_button->set_text(TTR("Search"));
search_button->set_toggle_mode(true);
search_button->set_pressed(false);
search_button->connect("toggled", callable_mp(this, &ProjectSettingsEditor::_toggle_search_bar));
hbc->add_child(search_button);
hbc->add_child(memnew(VSeparator));
add_prop_bar = memnew(HBoxContainer);
add_prop_bar->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(add_prop_bar);
Label *l = memnew(Label);
l->set_text(TTR("Category:"));
add_prop_bar->add_child(l);
category = memnew(LineEdit);
category->set_h_size_flags(Control::SIZE_EXPAND_FILL);
category->connect("text_entered", callable_mp(this, &ProjectSettingsEditor::_item_adds));
add_prop_bar->add_child(category);
l = memnew(Label);
l->set_text(TTR("Property:"));
add_prop_bar->add_child(l);
property = memnew(LineEdit);
property->set_h_size_flags(Control::SIZE_EXPAND_FILL);
property->connect("text_entered", callable_mp(this, &ProjectSettingsEditor::_item_adds));
add_prop_bar->add_child(property);
l = memnew(Label);
l->set_text(TTR("Type:"));
add_prop_bar->add_child(l);
type = memnew(OptionButton);
type->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_prop_bar->add_child(type);
// Start at 1 to avoid adding "Nil" as an option
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
type->add_item(Variant::get_type_name(Variant::Type(i)));
}
Button *add = memnew(Button);
add->set_text(TTR("Add"));
add->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_item_add));
add_prop_bar->add_child(add);
search_bar = memnew(HBoxContainer);
search_bar->set_h_size_flags(Control::SIZE_EXPAND_FILL);
search_bar->hide();
hbc->add_child(search_bar);
search_box = memnew(LineEdit);
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
search_bar->add_child(search_box);
globals_editor = memnew(SectionedInspector);
globals_editor->get_inspector()->set_undo_redo(EditorNode::get_singleton()->get_undo_redo());
globals_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
globals_editor->register_search_box(search_box);
globals_editor->get_inspector()->connect("property_selected", callable_mp(this, &ProjectSettingsEditor::_item_selected));
globals_editor->get_inspector()->connect("property_edited", callable_mp(this, &ProjectSettingsEditor::_settings_prop_edited));
globals_editor->get_inspector()->connect("restart_requested", callable_mp(this, &ProjectSettingsEditor::_editor_restart_request));
props_base->add_child(globals_editor);
Button *del = memnew(Button);
del->set_text(TTR("Delete"));
del->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_item_del));
hbc->add_child(del);
add_prop_bar->add_child(memnew(VSeparator));
popup_copy_to_feature = memnew(MenuButton);
popup_copy_to_feature->set_text(TTR("Override For..."));
popup_copy_to_feature->set_disabled(true);
add_prop_bar->add_child(popup_copy_to_feature);
popup_copy_to_feature->get_popup()->connect("id_pressed", callable_mp(this, &ProjectSettingsEditor::_copy_to_platform));
popup_copy_to_feature->get_popup()->connect("about_to_popup", callable_mp(this, &ProjectSettingsEditor::_copy_to_platform_about_to_show));
get_ok()->set_text(TTR("Close"));
set_hide_on_ok(true);
restart_container = memnew(PanelContainer);
props_base->add_child(restart_container);
HBoxContainer *restart_hb = memnew(HBoxContainer);
restart_container->hide();
restart_container->add_child(restart_hb);
restart_icon = memnew(TextureRect);
restart_icon->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
restart_hb->add_child(restart_icon);
restart_label = memnew(Label);
restart_label->set_text(TTR("Changed settings will be applied to the editor after restarting."));
restart_hb->add_child(restart_label);
restart_hb->add_spacer();
Button *restart_button = memnew(Button);
restart_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_editor_restart));
restart_hb->add_child(restart_button);
restart_button->set_text(TTR("Save & Restart"));
restart_close_button = memnew(Button);
restart_close_button->set_flat(true);
restart_close_button->connect("pressed", callable_mp(this, &ProjectSettingsEditor::_editor_restart_close));
restart_hb->add_child(restart_close_button);
message = memnew(AcceptDialog);
add_child(message);
inputmap_editor = memnew(InputMapEditor);
inputmap_editor->set_name(TTR("Input Map"));
inputmap_editor->connect("inputmap_changed", callable_mp(this, &ProjectSettingsEditor::_settings_changed));
tab_container->add_child(inputmap_editor);
localization_editor = memnew(LocalizationEditor);
localization_editor->set_name(TTR("Localization"));
localization_editor->connect("localization_changed", callable_mp(this, &ProjectSettingsEditor::_settings_changed));
tab_container->add_child(localization_editor);
autoload_settings = memnew(EditorAutoloadSettings);
autoload_settings->set_name(TTR("AutoLoad"));
autoload_settings->connect("autoload_changed", callable_mp(this, &ProjectSettingsEditor::_settings_changed));
tab_container->add_child(autoload_settings);
shaders_global_variables_editor = memnew(ShaderGlobalsEditor);
shaders_global_variables_editor->set_name(TTR("Shader Globals"));
shaders_global_variables_editor->connect("globals_changed", callable_mp(this, &ProjectSettingsEditor::_settings_changed));
tab_container->add_child(shaders_global_variables_editor);
plugin_settings = memnew(EditorPluginSettings);
plugin_settings->set_name(TTR("Plugins"));
tab_container->add_child(plugin_settings);
timer = memnew(Timer);
timer->set_wait_time(1.5);
timer->connect("timeout", callable_mp(ProjectSettings::get_singleton(), &ProjectSettings::save));
timer->set_one_shot(true);
add_child(timer);
}