godot/core
2015-09-21 09:39:46 -03:00
..
bind Properly implement OS.alert() from script, and use xmessage on X11 2015-09-21 09:39:46 -03:00
io merged some stuff for okam 2015-09-03 23:24:55 -03:00
math Changed floats to 'real_t'. 2015-06-11 21:37:54 -04:00
os new editor settings customization of where to run the game from the editor 2015-08-30 23:36:46 -03:00
allocators.h -try to avoid errors when path using ".." is present in script include, fixes #1703 2015-04-18 16:17:33 -03:00
array.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
array.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
balloon_allocator.h -try to avoid errors when path using ".." is present in script include, fixes #1703 2015-04-18 16:17:33 -03:00
color.cpp fix typo error in Color::invert 2015-05-24 19:07:26 -04:00
color.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
command_queue_mt.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
command_queue_mt.h -fixed many memory initialization issues 2015-06-06 22:06:58 -03:00
compressed_translation.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
compressed_translation.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
core_string_names.cpp Ability to convert from nodes or other non resource with a get_rid() function to a rid 2015-04-24 20:45:07 -03:00
core_string_names.h Ability to convert from nodes or other non resource with a get_rid() function to a rid 2015-04-24 20:45:07 -03:00
dictionary.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
dictionary.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
dvector.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
dvector.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
error_list.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
error_macros.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
error_macros.h merged some stuff for okam 2015-09-03 23:24:55 -03:00
event_queue.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
event_queue.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
fpstr.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
fpstr.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
func_ref.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
func_ref.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
global_constants.cpp **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
global_constants.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
globals.cpp merged some stuff for okam 2015-09-03 23:24:55 -03:00
globals.h -some changes by okam 2015-06-30 11:28:43 -03:00
hash_map.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
hashfuncs.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
image_quantize.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
image.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
image.h -fixes to navigation, so edge-merging is more flexible on conflict 2015-06-01 19:42:34 -03:00
input_map.cpp fix a compile error 2015-05-18 11:14:02 -03:00
input_map.h -Rename unexisting by nonexistant, closes #1940 2015-05-18 10:20:54 -03:00
int_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
list.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
make_binders.py Small Fixes 2014-09-17 11:53:29 -03:00
map.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
message_queue.cpp -fixed many memory initialization issues 2015-06-06 22:06:58 -03:00
message_queue.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
method_bind.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
method_bind.h -Rename unexisting by nonexistant, closes #1940 2015-05-18 10:20:54 -03:00
multi_bucket_array.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
object_type_db.cpp Show documentation for properties on hover. 2015-08-25 23:00:11 -03:00
object_type_db.h Show documentation for properties on hover. 2015-08-25 23:00:11 -03:00
object.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
object.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
packed_data_container.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
packed_data_container.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
pair.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
pair.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
path_db.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
path_db.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
path_remap.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
path_remap.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
pool_allocator.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
pool_allocator.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
print_string.cpp -some changes by okam 2015-06-30 11:28:43 -03:00
print_string.h -some changes by okam 2015-06-30 11:28:43 -03:00
ref_ptr.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
ref_ptr.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
reference.cpp -Fixed post-import script-reload buf, fixes #1683 2015-04-18 19:06:58 -03:00
reference.h missing changes 2015-06-14 02:13:47 -03:00
register_core_types.cpp -Changed Godot exit to be clean. 2015-04-20 19:38:02 -03:00
register_core_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
res_ptr.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
res_ptr.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
resource.cpp Multiple scene editing *POTENTIALLY UNSTABLE* 2015-06-22 00:04:15 -03:00
resource.h Multiple scene editing *POTENTIALLY UNSTABLE* 2015-06-22 00:04:15 -03:00
rid.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
rid.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
ring_buffer.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
safe_refcount.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
safe_refcount.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
script_debugger_debugger.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
script_debugger_local.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
script_debugger_local.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
script_debugger_remote.cpp -Merged the file server with the live editing and remote debug 2015-08-06 02:37:40 -03:00
script_debugger_remote.h error debugger 2015-08-04 09:47:32 -03:00
script_language.cpp improved get_node(), connect(), etc code completion. 2015-06-26 01:14:49 -03:00
script_language.h error debugger 2015-08-04 09:47:32 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00
self_list.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
set.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
simple_type.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
sort.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
string_db.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
string_db.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
translation.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
translation.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
typedefs.h merged some stuff for okam 2015-09-03 23:24:55 -03:00
ucaps.h Misc Fixes 2014-06-27 23:21:45 -03:00
undo_redo.cpp Live edit WORK IN PROGRESS 2015-08-02 12:30:01 -03:00
undo_redo.h Live edit WORK IN PROGRESS 2015-08-02 12:30:01 -03:00
ustring.cpp make sure array is created if not existing, as noted by Guilherme Felipe 2015-08-25 23:09:41 -03:00
ustring.h Show documentation for properties on hover. 2015-08-25 23:00:11 -03:00
variant_call_bind.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
variant_call.cpp Added helper methods to InputEvent 2015-06-23 16:24:48 -04:00
variant_construct_string.cpp begin new serialization framework 2015-02-15 01:21:26 -03:00
variant_op.cpp -Integers and Float should interpolate on animation, maybe fixes #1891, please test 2015-05-16 18:16:11 -03:00
variant.cpp merged some stuff for okam 2015-09-03 23:24:55 -03:00
variant.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
vector.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
vmap.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
vmap.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
vset.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
vset.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00