godot/scene
Rémi Verschelde 558054f707
Merge pull request #92640 from AThousandShips/text_value_changed_sname
[Scene] Add `SceneStringNames::text/value_changed`
2024-06-19 10:10:00 +02:00
..
2d Merge pull request #91382 from adamscott/sample-player 2024-06-19 07:59:07 +02:00
3d Merge pull request #91382 from adamscott/sample-player 2024-06-19 07:59:07 +02:00
animation Add samples playback support 2024-06-18 11:06:31 -04:00
audio Add samples playback support 2024-06-18 11:06:31 -04:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
main Merge pull request #92678 from warriormaster12/dup_prop_before_remap_resources 2024-06-18 14:08:39 +02:00
resources Add samples playback support 2024-06-18 11:06:31 -04:00
theme [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
property_list_helper.cpp Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_list_helper.h Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_utils.cpp Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00