godot/platform
bruvzg ccdf1a9934
[macOS] Fix OpenGL flickering.
Fix incorrect context usage for off-screen drawing.
Remove kCGLCEMPEngine, which is causing flicker.
Disable window redraw during resize, when rendering in the separate thread.
2021-12-18 21:02:13 +02:00
..
android Only rotate Android sensor values for sensors that need them rotated 2021-12-15 18:15:25 +00:00
iphone Add off-screen GL context 2021-11-09 12:19:12 +01:00
javascript Fix files_dropped in HTML5 export. 2021-12-09 12:05:44 +01:00
osx [macOS] Fix OpenGL flickering. 2021-12-18 21:02:13 +02:00
server [3.x] Add RISC-V to "server" platform 2021-10-27 13:57:37 -05:00
uwp Remove unimplemented methods 2021-11-18 12:47:36 +00:00
windows Fixed detecting the Valve Streaming Gamepad 2021-12-17 00:14:50 +01:00
x11 Add support for PowerPC family 2021-11-15 17:22:46 +01:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00