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7d03b1de0b
Found by apply the file_format checks again via #91597.
47 lines
2.3 KiB
XML
47 lines
2.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeFrame" inherits="VisualShaderNodeResizableBase" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A frame other visual shader nodes can be attached to for better organization.
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</brief_description>
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<description>
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A rectangular frame that can be used to group visual shader nodes together to improve organization.
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Nodes attached to the frame will move with it when it is dragged and it can automatically resize to enclose all attached nodes.
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Its title, description and color can be customized.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_attached_node">
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<return type="void" />
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<param index="0" name="node" type="int" />
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<description>
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Adds a node to the list of nodes attached to the frame. Should not be called directly, use the [method VisualShader.attach_node_to_frame] method instead.
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</description>
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</method>
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<method name="remove_attached_node">
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<return type="void" />
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<param index="0" name="node" type="int" />
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<description>
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Removes a node from the list of nodes attached to the frame. Should not be called directly, use the [method VisualShader.detach_node_from_frame] method instead.
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</description>
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</method>
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</methods>
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<members>
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<member name="attached_nodes" type="PackedInt32Array" setter="set_attached_nodes" getter="get_attached_nodes" default="PackedInt32Array()">
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The list of nodes attached to the frame.
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</member>
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<member name="autoshrink" type="bool" setter="set_autoshrink_enabled" getter="is_autoshrink_enabled" default="true">
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If [code]true[/code], the frame will automatically resize to enclose all attached nodes.
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</member>
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<member name="tint_color" type="Color" setter="set_tint_color" getter="get_tint_color" default="Color(0.3, 0.3, 0.3, 0.75)">
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The color of the frame when [member tint_color_enabled] is [code]true[/code].
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</member>
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<member name="tint_color_enabled" type="bool" setter="set_tint_color_enabled" getter="is_tint_color_enabled" default="false">
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If [code]true[/code], the frame will be tinted with the color specified in [member tint_color].
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</member>
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<member name="title" type="String" setter="set_title" getter="get_title" default=""Title"">
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The title of the node.
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</member>
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</members>
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</class>
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