godot/scene
Clay John cb618e46f8
Merge pull request #97335 from SlienCode/master
Fix `font_hover_pressed_color` and `icon_hover_pressed_color` not working for no stylebox use on `Button`
2024-10-24 20:38:33 -07:00
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2d Merge pull request #96629 from ditiem-games/path2d 2024-10-21 16:39:28 -05:00
3d Merge pull request #85338 from EMBYRDEV/shadow-caster-mask 2024-10-24 13:22:59 -05:00
animation Fix error when stopping empty animation player. 2024-10-03 11:04:27 +02:00
audio SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
debugger Fixed Remote Nodes missing custom icons 2024-10-15 22:28:53 +03:00
gui Merge pull request #97335 from SlienCode/master 2024-10-24 20:38:33 -07:00
main Merge pull request #98490 from KoBeWi/pointer_to_canvas 2024-10-24 13:22:52 -05:00
resources Merge pull request #98451 from RandomShaper/ext_text_err 2024-10-24 13:22:38 -05:00
theme Merge pull request #88530 from davthedev/tree-hover-items 2024-10-21 16:39:16 -05:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
register_scene_types.h
scene_string_names.cpp Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00
scene_string_names.h Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00