godot/thirdparty/etcpak/ForceInline.hpp
K. S. Ernest (iFire) Lee d840165a32
Add etcpak library for faster ETC/ETC2/S3TC imports.
- `etc` module was renamed to `etcpak` and modified to use the new library.
- PKM importer is removed in the process, it's obsolete.
- Old library `etc2comp` is removed.
- S3TC compression no longer done via `squish` (but decompression still is).
- Slight modifications to etcpak sources for MinGW compatibility,
  to fix LLVM `-Wc++11-narrowing` errors, and to allow using vendored or
  system libpng.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-04-13 00:12:12 +02:00

21 lines
461 B
C++

#ifndef __FORCEINLINE_HPP__
#define __FORCEINLINE_HPP__
#if defined(__GNUC__)
# define etcpak_force_inline __attribute__((always_inline)) inline
#elif defined(_MSC_VER)
# define etcpak_force_inline __forceinline
#else
# define etcpak_force_inline inline
#endif
#if defined(__GNUC__)
# define etcpak_no_inline __attribute__((noinline))
#elif defined(_MSC_VER)
# define etcpak_no_inline __declspec(noinline)
#else
# define etcpak_no_inline
#endif
#endif