godot/modules/lightmapper_rd/SCsub
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00

13 lines
341 B
Python

#!/usr/bin/env python
Import("env")
Import("env_modules")
env_lightmapper_rd = env_modules.Clone()
env_lightmapper_rd.GLSL_HEADER("lm_raster.glsl")
env_lightmapper_rd.GLSL_HEADER("lm_compute.glsl")
env_lightmapper_rd.GLSL_HEADER("lm_blendseams.glsl")
# Godot source files
env_lightmapper_rd.add_source_files(env.modules_sources, "*.cpp")