mirror of
https://github.com/godotengine/godot.git
synced 2024-12-11 21:53:19 +00:00
bf9aae09ba
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id". |
||
---|---|---|
.. | ||
ENetConnection.xml | ||
ENetMultiplayerPeer.xml | ||
ENetPacketPeer.xml |