godot/scene
Juan Linietsky c54ac6a15d
Merge pull request #15074 from PJB3005/17-12-26-remove_gui_focus_on_visibility_loss
Hiding a Control now fires NOTIFICATION_FOCUS_EXIT.
2018-05-08 09:40:44 -03:00
..
2d Merge pull request #18619 from mateusak/master 2018-05-08 08:57:44 +02:00
3d Merge pull request #17559 from simedis/joint_motors 2018-05-08 10:23:41 +02:00
animation Implemented ragdoll 2018-05-07 21:03:16 +02:00
audio Merge pull request #15910 from robfram/fix-audio-signal-issue-15895 2018-02-01 16:54:31 +01:00
gui Merge pull request #18700 from GodotExplorer/fix-#18686 2018-05-08 08:15:59 +02:00
main Merge pull request #15074 from PJB3005/17-12-26-remove_gui_focus_on_visibility_loss 2018-05-08 09:40:44 -03:00
resources Added a simpler way to flip faces, closes #17373 and closes #17369 2018-05-07 18:55:05 -03:00
register_scene_types.cpp Implemented ragdoll 2018-05-07 21:03:16 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Add ready signal to Node 2018-01-20 21:57:59 +00:00
scene_string_names.h Add ready signal to Node 2018-01-20 21:57:59 +00:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00