mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 12:12:28 +00:00
c433754d34
ufbx has special logic to handle animation/trimming, and most users expect trimming to be on. For existing projects, we should upgrade files0 to FBX2glTF to preserve node compatibility. |
||
---|---|---|
.. | ||
editor_scene_importer_fbx2gltf.cpp | ||
editor_scene_importer_fbx2gltf.h | ||
editor_scene_importer_ufbx.cpp | ||
editor_scene_importer_ufbx.h |