godot/platform
Pedro J. Estébanez c28f5901c7 Polish interaction between windowing, input and rendering
- Adapt GL make/release API to the current architecture.
- Fix DisplayServer being locked while dispatching input (prevent deadlocks).
2024-04-10 18:47:42 +02:00
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android Revert pack trimming introduced by #82084 2024-04-10 12:00:04 +02:00
ios Revert pack trimming introduced by #82084 2024-04-10 12:00:04 +02:00
linuxbsd Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
macos Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
web Revert pack trimming introduced by #82084 2024-04-10 12:00:04 +02:00
windows Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: unify code generations routine and minimize timestamp changes 2024-03-15 15:43:53 +01:00