godot/core/os
marynate c0547f5691 Add possibility to limit frame to main loop (application/target_fps)
target-fps working, and use fixed physics step before adding physics-fps in project setting

Complete implementation of framelimit

Conflicts:
	main/main.cpp
2014-03-18 18:00:18 +08:00
..
copymem.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
copymem.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dir_access.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dir_access.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
file_access.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
input_event.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
input_event.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
input.cpp Fixing compile error related to missing return value from input.cpp 2014-03-14 00:01:27 -04:00
input.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
keyboard.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
keyboard.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
main_loop.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
main_loop.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
memory_pool_dynamic_prealloc.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
memory_pool_dynamic_prealloc.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
memory_pool_dynamic_static.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
memory_pool_dynamic_static.h export a unicode font may crash because chunks out of range... 2014-03-11 13:57:59 +08:00
memory_pool_dynamic.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
memory_pool_dynamic.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
memory_pool_static.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
memory_pool_static.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
memory.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
memory.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mutex.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mutex.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
os.cpp Add possibility to limit frame to main loop (application/target_fps) 2014-03-18 18:00:18 +08:00
os.h Add possibility to limit frame to main loop (application/target_fps) 2014-03-18 18:00:18 +08:00
pc_joystick_map.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
semaphore.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
semaphore.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shell.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shell.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
thread_dummy.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
thread_dummy.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
thread_safe.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
thread_safe.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
thread.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
thread.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00