godot/doc/classes/InputEventScreenDrag.xml
2017-11-24 09:16:52 +01:00

90 lines
2.3 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventScreenDrag" inherits="InputEvent" category="Core" version="3.0-beta">
<brief_description>
Input event type for screen drag events.
(only available on mobile devices)
</brief_description>
<description>
Contains screen drag informations. See [method Node._input].
</description>
<tutorials>
http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html
</tutorials>
<demos>
</demos>
<methods>
<method name="get_index" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_position" qualifiers="const">
<return type="Vector2">
</return>
<description>
</description>
</method>
<method name="get_relative" qualifiers="const">
<return type="Vector2">
</return>
<description>
</description>
</method>
<method name="get_speed" qualifiers="const">
<return type="Vector2">
</return>
<description>
</description>
</method>
<method name="set_index">
<return type="void">
</return>
<argument index="0" name="index" type="int">
</argument>
<description>
</description>
</method>
<method name="set_position">
<return type="void">
</return>
<argument index="0" name="position" type="Vector2">
</argument>
<description>
</description>
</method>
<method name="set_relative">
<return type="void">
</return>
<argument index="0" name="relative" type="Vector2">
</argument>
<description>
</description>
</method>
<method name="set_speed">
<return type="void">
</return>
<argument index="0" name="speed" type="Vector2">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="index" type="int" setter="set_index" getter="get_index">
Drag event index in the case of a multi-drag event.
</member>
<member name="position" type="Vector2" setter="set_position" getter="get_position">
Drag position.
</member>
<member name="relative" type="Vector2" setter="set_relative" getter="get_relative">
Drag position relative to its start position.
</member>
<member name="speed" type="Vector2" setter="set_speed" getter="get_speed">
Drag speed.
</member>
</members>
<constants>
</constants>
</class>