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865 lines
30 KiB
C++
865 lines
30 KiB
C++
/**************************************************************************/
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/* test_tab_bar.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef TEST_TAB_BAR_H
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#define TEST_TAB_BAR_H
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#include "scene/gui/tab_bar.h"
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#include "scene/main/window.h"
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#include "tests/test_macros.h"
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namespace TestTabBar {
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static inline Array build_array() {
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return Array();
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}
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template <typename... Targs>
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static inline Array build_array(Variant item, Targs... Fargs) {
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Array a = build_array(Fargs...);
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a.push_front(item);
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return a;
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}
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TEST_CASE("[SceneTree][TabBar] tab operations") {
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TabBar *tab_bar = memnew(TabBar);
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SceneTree::get_singleton()->get_root()->add_child(tab_bar);
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tab_bar->set_clip_tabs(false);
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MessageQueue::get_singleton()->flush();
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SIGNAL_WATCH(tab_bar, "tab_selected");
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SIGNAL_WATCH(tab_bar, "tab_changed");
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SUBCASE("[TabBar] no tabs") {
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CHECK(tab_bar->get_tab_count() == 0);
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == -1);
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}
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SUBCASE("[TabBar] add tabs") {
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tab_bar->add_tab("tab0");
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CHECK(tab_bar->get_tab_count() == 1);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK("tab_selected", build_array(build_array(0)));
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SIGNAL_CHECK("tab_changed", build_array(build_array(0)));
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tab_bar->add_tab("tab1");
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CHECK(tab_bar->get_tab_count() == 2);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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tab_bar->add_tab("tab2");
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CHECK(tab_bar->get_tab_count() == 3);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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CHECK(tab_bar->get_tab_title(0) == "tab0");
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CHECK(tab_bar->get_tab_tooltip(0) == "");
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CHECK(tab_bar->get_tab_text_direction(0) == Control::TEXT_DIRECTION_INHERITED);
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CHECK_FALSE(tab_bar->is_tab_disabled(0));
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CHECK_FALSE(tab_bar->is_tab_hidden(0));
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CHECK(tab_bar->get_tab_title(1) == "tab1");
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CHECK(tab_bar->get_tab_tooltip(1) == "");
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CHECK(tab_bar->get_tab_text_direction(1) == Control::TEXT_DIRECTION_INHERITED);
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CHECK_FALSE(tab_bar->is_tab_disabled(1));
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CHECK_FALSE(tab_bar->is_tab_hidden(1));
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CHECK(tab_bar->get_tab_title(2) == "tab2");
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CHECK(tab_bar->get_tab_tooltip(2) == "");
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CHECK(tab_bar->get_tab_text_direction(2) == Control::TEXT_DIRECTION_INHERITED);
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CHECK_FALSE(tab_bar->is_tab_disabled(2));
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CHECK_FALSE(tab_bar->is_tab_hidden(2));
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}
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SUBCASE("[TabBar] set tab count") {
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// Adds multiple tabs at once.
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tab_bar->set_tab_count(3);
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CHECK(tab_bar->get_tab_count() == 3);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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CHECK(tab_bar->get_tab_title(0) == "");
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CHECK(tab_bar->get_tab_tooltip(0) == "");
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CHECK(tab_bar->get_tab_text_direction(0) == Control::TEXT_DIRECTION_INHERITED);
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CHECK_FALSE(tab_bar->is_tab_disabled(0));
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CHECK_FALSE(tab_bar->is_tab_hidden(0));
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CHECK(tab_bar->get_tab_title(1) == "");
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CHECK(tab_bar->get_tab_tooltip(1) == "");
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CHECK(tab_bar->get_tab_text_direction(1) == Control::TEXT_DIRECTION_INHERITED);
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CHECK_FALSE(tab_bar->is_tab_disabled(1));
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CHECK_FALSE(tab_bar->is_tab_hidden(1));
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CHECK(tab_bar->get_tab_title(2) == "");
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CHECK(tab_bar->get_tab_tooltip(2) == "");
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CHECK(tab_bar->get_tab_text_direction(2) == Control::TEXT_DIRECTION_INHERITED);
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CHECK_FALSE(tab_bar->is_tab_disabled(2));
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CHECK_FALSE(tab_bar->is_tab_hidden(2));
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// Setting to less tabs than there are removes from the end.
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tab_bar->set_tab_title(0, "tab0");
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tab_bar->set_tab_title(1, "tab1");
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tab_bar->set_tab_title(2, "tab2");
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tab_bar->set_tab_count(2);
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CHECK(tab_bar->get_tab_count() == 2);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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CHECK(tab_bar->get_tab_title(0) == "tab0");
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CHECK(tab_bar->get_tab_title(1) == "tab1");
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// Remove all tabs.
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tab_bar->set_tab_count(0);
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CHECK(tab_bar->get_tab_count() == 0);
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == -1);
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}
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SUBCASE("[TabBar] clear tabs") {
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CHECK(tab_bar->get_tab_count() == 0);
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == -1);
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tab_bar->set_tab_count(2);
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CHECK(tab_bar->get_tab_count() == 2);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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tab_bar->clear_tabs();
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CHECK(tab_bar->get_tab_count() == 0);
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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}
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SUBCASE("[TabBar] remove tabs") {
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tab_bar->add_tab("tab0");
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tab_bar->add_tab("tab1");
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tab_bar->add_tab("tab2");
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tab_bar->set_current_tab(1);
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CHECK(tab_bar->get_tab_count() == 3);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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// Remove first tab.
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tab_bar->remove_tab(0);
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CHECK(tab_bar->get_tab_count() == 2);
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CHECK(tab_bar->get_tab_title(0) == "tab1");
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CHECK(tab_bar->get_tab_title(1) == "tab2");
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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// Remove last tab.
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tab_bar->remove_tab(1);
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CHECK(tab_bar->get_tab_count() == 1);
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CHECK(tab_bar->get_tab_title(0) == "tab1");
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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// Remove only tab.
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tab_bar->remove_tab(0);
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CHECK(tab_bar->get_tab_count() == 0);
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK("tab_changed", build_array(build_array(-1)));
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// Remove current tab when there are other tabs.
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tab_bar->add_tab("tab0");
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tab_bar->add_tab("tab1");
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tab_bar->add_tab("tab2");
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tab_bar->set_current_tab(1);
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tab_bar->set_current_tab(2);
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CHECK(tab_bar->get_tab_count() == 3);
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CHECK(tab_bar->get_current_tab() == 2);
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CHECK(tab_bar->get_previous_tab() == 1);
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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tab_bar->remove_tab(2);
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CHECK(tab_bar->get_tab_count() == 2);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
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}
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SUBCASE("[TabBar] move tabs") {
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tab_bar->add_tab("tab0");
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tab_bar->add_tab("tab1");
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tab_bar->add_tab("tab2");
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tab_bar->set_current_tab(1);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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// Don't move if index is the same.
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tab_bar->move_tab(0, 0);
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CHECK(tab_bar->get_tab_title(0) == "tab0");
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CHECK(tab_bar->get_tab_title(1) == "tab1");
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CHECK(tab_bar->get_tab_title(2) == "tab2");
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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// Move the first tab to the end.
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tab_bar->move_tab(0, 2);
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CHECK(tab_bar->get_tab_title(0) == "tab1");
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CHECK(tab_bar->get_tab_title(1) == "tab2");
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CHECK(tab_bar->get_tab_title(2) == "tab0");
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == 2);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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// Move the second tab to the front.
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tab_bar->move_tab(1, 0);
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CHECK(tab_bar->get_tab_title(0) == "tab2");
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CHECK(tab_bar->get_tab_title(1) == "tab1");
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CHECK(tab_bar->get_tab_title(2) == "tab0");
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 2);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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}
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SUBCASE("[TabBar] set current tab") {
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tab_bar->add_tab("tab0");
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tab_bar->add_tab("tab1");
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tab_bar->add_tab("tab2");
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK("tab_selected", build_array(build_array(0)));
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SIGNAL_CHECK("tab_changed", build_array(build_array(0)));
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// Set the current tab.
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tab_bar->set_current_tab(1);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
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SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
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// Set to same tab.
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tab_bar->set_current_tab(1);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 1);
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SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
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SIGNAL_CHECK_FALSE("tab_changed");
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// Out of bounds.
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ERR_PRINT_OFF;
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tab_bar->set_current_tab(-5);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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tab_bar->set_current_tab(5);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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ERR_PRINT_ON;
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}
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SUBCASE("[TabBar] deselection enabled") {
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tab_bar->add_tab("tab0");
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tab_bar->add_tab("tab1");
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tab_bar->add_tab("tab2");
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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// Setting deselect enabled doesn't change current tab.
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tab_bar->set_deselect_enabled(true);
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CHECK(tab_bar->get_deselect_enabled());
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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// Can deselect all tabs by setting current to -1.
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tab_bar->set_current_tab(-1);
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_CHECK("tab_selected", build_array(build_array(-1)));
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SIGNAL_CHECK("tab_changed", build_array(build_array(-1)));
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// Adding a tab will still set the current tab to 0.
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tab_bar->clear_tabs();
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == -1);
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tab_bar->add_tab("tab0");
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tab_bar->add_tab("tab1");
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tab_bar->add_tab("tab2");
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CHECK(tab_bar->get_tab_count() == 3);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK("tab_selected", build_array(build_array(0)));
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SIGNAL_CHECK("tab_changed", build_array(build_array(0)));
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tab_bar->set_current_tab(-1);
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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// Disabling while at -1 will select the first available tab.
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tab_bar->set_deselect_enabled(false);
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CHECK_FALSE(tab_bar->get_deselect_enabled());
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK("tab_selected", build_array(build_array(0)));
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SIGNAL_CHECK("tab_changed", build_array(build_array(0)));
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// Cannot set to -1 if disabled.
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ERR_PRINT_OFF;
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tab_bar->set_current_tab(-1);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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ERR_PRINT_ON;
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// Disabling while at -1 skips any disabled or hidden tabs.
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tab_bar->set_deselect_enabled(true);
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tab_bar->set_tab_disabled(0, true);
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tab_bar->set_tab_hidden(1, true);
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tab_bar->set_current_tab(-1);
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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tab_bar->set_deselect_enabled(false);
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CHECK(tab_bar->get_current_tab() == 2);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK("tab_selected", build_array(build_array(2)));
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SIGNAL_CHECK("tab_changed", build_array(build_array(2)));
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}
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SUBCASE("[TabBar] hidden tabs") {
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tab_bar->add_tab("tab0");
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tab_bar->add_tab("tab1");
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tab_bar->add_tab("tab2");
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tab_bar->set_current_tab(1);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 0);
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CHECK_FALSE(tab_bar->is_tab_hidden(1));
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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MessageQueue::get_singleton()->flush();
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Vector<Rect2> tab_rects = {
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tab_bar->get_tab_rect(0),
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tab_bar->get_tab_rect(1),
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tab_bar->get_tab_rect(2)
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};
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// Hiding a tab does not affect current tab.
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tab_bar->set_tab_hidden(1, true);
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CHECK(tab_bar->is_tab_hidden(1));
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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// The tabs after are moved over.
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MessageQueue::get_singleton()->flush();
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CHECK(tab_bar->get_tab_rect(0) == tab_rects[0]);
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CHECK(tab_bar->get_tab_rect(2) == tab_rects[1]);
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// Unhiding a tab does not affect current tab.
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tab_bar->set_tab_hidden(1, false);
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CHECK_FALSE(tab_bar->is_tab_hidden(1));
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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|
|
// The tabs are back where they were.
|
|
MessageQueue::get_singleton()->flush();
|
|
CHECK(tab_bar->get_tab_rect(0) == tab_rects[0]);
|
|
CHECK(tab_bar->get_tab_rect(1) == tab_rects[1]);
|
|
CHECK(tab_bar->get_tab_rect(2) == tab_rects[2]);
|
|
}
|
|
|
|
SUBCASE("[TabBar] disabled tabs") {
|
|
tab_bar->add_tab("tab0");
|
|
tab_bar->add_tab("tab1");
|
|
tab_bar->add_tab("tab2");
|
|
CHECK_FALSE(tab_bar->is_tab_disabled(1));
|
|
tab_bar->set_current_tab(1);
|
|
CHECK(tab_bar->get_current_tab() == 1);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
CHECK_FALSE(tab_bar->is_tab_hidden(1));
|
|
SIGNAL_DISCARD("tab_selected");
|
|
SIGNAL_DISCARD("tab_changed");
|
|
|
|
// Disabling a tab does not affect current tab.
|
|
tab_bar->set_tab_disabled(1, true);
|
|
CHECK(tab_bar->is_tab_disabled(1));
|
|
CHECK(tab_bar->get_current_tab() == 1);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
|
|
// Enabling a tab does not affect current tab.
|
|
tab_bar->set_tab_disabled(1, false);
|
|
CHECK_FALSE(tab_bar->is_tab_disabled(1));
|
|
CHECK(tab_bar->get_current_tab() == 1);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
}
|
|
|
|
SUBCASE("[TabBar] select next available") {
|
|
tab_bar->add_tab("tab0");
|
|
tab_bar->add_tab("tab1");
|
|
tab_bar->add_tab("tab2");
|
|
tab_bar->add_tab("tab3");
|
|
tab_bar->add_tab("tab4");
|
|
tab_bar->set_tab_disabled(2, true);
|
|
tab_bar->set_tab_hidden(3, true);
|
|
tab_bar->set_current_tab(0);
|
|
CHECK(tab_bar->get_current_tab() == 0);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
SIGNAL_DISCARD("tab_selected");
|
|
SIGNAL_DISCARD("tab_changed");
|
|
|
|
// Selects the next tab.
|
|
CHECK(tab_bar->select_next_available());
|
|
CHECK(tab_bar->get_current_tab() == 1);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
|
|
SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
|
|
|
|
// Skips over disabled and hidden tabs.
|
|
CHECK(tab_bar->select_next_available());
|
|
CHECK(tab_bar->get_current_tab() == 4);
|
|
CHECK(tab_bar->get_previous_tab() == 1);
|
|
SIGNAL_CHECK("tab_selected", build_array(build_array(4)));
|
|
SIGNAL_CHECK("tab_changed", build_array(build_array(4)));
|
|
|
|
// Does not wrap around.
|
|
CHECK_FALSE(tab_bar->select_next_available());
|
|
CHECK(tab_bar->get_current_tab() == 4);
|
|
CHECK(tab_bar->get_previous_tab() == 1);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
|
|
// Fails if there is only one valid tab.
|
|
tab_bar->remove_tab(0);
|
|
tab_bar->remove_tab(3);
|
|
CHECK(tab_bar->get_current_tab() == 0);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
SIGNAL_DISCARD("tab_selected");
|
|
SIGNAL_DISCARD("tab_changed");
|
|
|
|
CHECK_FALSE(tab_bar->select_next_available());
|
|
CHECK(tab_bar->get_current_tab() == 0);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
|
|
// Fails if there are no valid tabs.
|
|
tab_bar->remove_tab(0);
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
SIGNAL_DISCARD("tab_selected");
|
|
SIGNAL_DISCARD("tab_changed");
|
|
|
|
CHECK_FALSE(tab_bar->select_next_available());
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
|
|
// Fails if there are no tabs.
|
|
tab_bar->clear_tabs();
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == -1);
|
|
SIGNAL_DISCARD("tab_selected");
|
|
SIGNAL_DISCARD("tab_changed");
|
|
|
|
CHECK_FALSE(tab_bar->select_next_available());
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == -1);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
}
|
|
|
|
SUBCASE("[TabBar] select previous available") {
|
|
tab_bar->add_tab("tab0");
|
|
tab_bar->add_tab("tab1");
|
|
tab_bar->add_tab("tab2");
|
|
tab_bar->add_tab("tab3");
|
|
tab_bar->add_tab("tab4");
|
|
tab_bar->set_tab_disabled(1, true);
|
|
tab_bar->set_tab_hidden(2, true);
|
|
tab_bar->set_current_tab(4);
|
|
CHECK(tab_bar->get_current_tab() == 4);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
SIGNAL_DISCARD("tab_selected");
|
|
SIGNAL_DISCARD("tab_changed");
|
|
|
|
// Selects the previous tab.
|
|
CHECK(tab_bar->select_previous_available());
|
|
CHECK(tab_bar->get_current_tab() == 3);
|
|
CHECK(tab_bar->get_previous_tab() == 4);
|
|
SIGNAL_CHECK("tab_selected", build_array(build_array(3)));
|
|
SIGNAL_CHECK("tab_changed", build_array(build_array(3)));
|
|
|
|
// Skips over disabled and hidden tabs.
|
|
CHECK(tab_bar->select_previous_available());
|
|
CHECK(tab_bar->get_current_tab() == 0);
|
|
CHECK(tab_bar->get_previous_tab() == 3);
|
|
SIGNAL_CHECK("tab_selected", build_array(build_array(0)));
|
|
SIGNAL_CHECK("tab_changed", build_array(build_array(0)));
|
|
|
|
// Does not wrap around.
|
|
CHECK_FALSE(tab_bar->select_previous_available());
|
|
CHECK(tab_bar->get_current_tab() == 0);
|
|
CHECK(tab_bar->get_previous_tab() == 3);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
|
|
// Fails if there is only one valid tab.
|
|
tab_bar->remove_tab(4);
|
|
tab_bar->remove_tab(3);
|
|
CHECK(tab_bar->get_current_tab() == 0);
|
|
CHECK(tab_bar->get_previous_tab() == 2);
|
|
SIGNAL_DISCARD("tab_selected");
|
|
SIGNAL_DISCARD("tab_changed");
|
|
|
|
CHECK_FALSE(tab_bar->select_previous_available());
|
|
CHECK(tab_bar->get_current_tab() == 0);
|
|
CHECK(tab_bar->get_previous_tab() == 2);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
|
|
// Fails if there are no valid tabs.
|
|
tab_bar->remove_tab(0);
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == 1);
|
|
SIGNAL_DISCARD("tab_selected");
|
|
SIGNAL_DISCARD("tab_changed");
|
|
|
|
CHECK_FALSE(tab_bar->select_previous_available());
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == 1);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
|
|
// Fails if there are no tabs.
|
|
tab_bar->clear_tabs();
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == -1);
|
|
SIGNAL_DISCARD("tab_selected");
|
|
SIGNAL_DISCARD("tab_changed");
|
|
|
|
CHECK_FALSE(tab_bar->select_previous_available());
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == -1);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
}
|
|
|
|
SIGNAL_UNWATCH(tab_bar, "tab_selected");
|
|
SIGNAL_UNWATCH(tab_bar, "tab_changed");
|
|
|
|
memdelete(tab_bar);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][TabBar] initialization") {
|
|
TabBar *tab_bar = memnew(TabBar);
|
|
|
|
SIGNAL_WATCH(tab_bar, "tab_selected");
|
|
SIGNAL_WATCH(tab_bar, "tab_changed");
|
|
|
|
SUBCASE("[TabBar] current tab can be set before tabs are set") {
|
|
// This queues the current tab to update on when tabs are set.
|
|
tab_bar->set_current_tab(1);
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == -1);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
|
|
tab_bar->set_tab_count(2);
|
|
CHECK(tab_bar->get_tab_count() == 2);
|
|
CHECK(tab_bar->get_current_tab() == 1);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
|
|
SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
|
|
|
|
// Does not work again.
|
|
ERR_PRINT_OFF;
|
|
tab_bar->set_current_tab(2);
|
|
CHECK(tab_bar->get_tab_count() == 2);
|
|
CHECK(tab_bar->get_current_tab() == 1);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
|
|
tab_bar->set_tab_count(3);
|
|
CHECK(tab_bar->get_tab_count() == 3);
|
|
CHECK(tab_bar->get_current_tab() == 1);
|
|
CHECK(tab_bar->get_previous_tab() == 0);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
ERR_PRINT_ON;
|
|
}
|
|
|
|
SUBCASE("[TabBar] setting tabs works normally if no current tab was set") {
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == -1);
|
|
|
|
tab_bar->set_tab_count(2);
|
|
CHECK(tab_bar->get_tab_count() == 2);
|
|
CHECK(tab_bar->get_current_tab() == 0);
|
|
CHECK(tab_bar->get_previous_tab() == -1);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
}
|
|
|
|
SUBCASE("[TabBar] cannot set current tab to an invalid value before tabs are set") {
|
|
tab_bar->set_current_tab(100);
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == -1);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
|
|
// This will print an error message as if `set_current_tab` was called after.
|
|
ERR_PRINT_OFF;
|
|
tab_bar->set_tab_count(2);
|
|
CHECK(tab_bar->get_tab_count() == 2);
|
|
CHECK(tab_bar->get_current_tab() == 0);
|
|
CHECK(tab_bar->get_previous_tab() == -1);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
ERR_PRINT_ON;
|
|
}
|
|
|
|
SUBCASE("[TabBar] setting the current tab before tabs only works when out of tree") {
|
|
tab_bar->set_current_tab(1);
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == -1);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
|
|
SceneTree::get_singleton()->get_root()->add_child(tab_bar);
|
|
MessageQueue::get_singleton()->flush();
|
|
CHECK(tab_bar->get_tab_count() == 0);
|
|
CHECK(tab_bar->get_current_tab() == -1);
|
|
CHECK(tab_bar->get_previous_tab() == -1);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
|
|
// Works normally.
|
|
tab_bar->set_tab_count(2);
|
|
CHECK(tab_bar->get_tab_count() == 2);
|
|
CHECK(tab_bar->get_current_tab() == 0);
|
|
CHECK(tab_bar->get_previous_tab() == -1);
|
|
SIGNAL_CHECK_FALSE("tab_selected");
|
|
SIGNAL_CHECK_FALSE("tab_changed");
|
|
}
|
|
|
|
SIGNAL_UNWATCH(tab_bar, "tab_selected");
|
|
SIGNAL_UNWATCH(tab_bar, "tab_changed");
|
|
|
|
memdelete(tab_bar);
|
|
}
|
|
|
|
TEST_CASE("[SceneTree][TabBar] layout and offset") {
|
|
TabBar *tab_bar = memnew(TabBar);
|
|
SceneTree::get_singleton()->get_root()->add_child(tab_bar);
|
|
|
|
tab_bar->set_clip_tabs(false);
|
|
tab_bar->add_tab("tab0");
|
|
tab_bar->add_tab("tab1 ");
|
|
tab_bar->add_tab("tab2 ");
|
|
MessageQueue::get_singleton()->flush();
|
|
Size2 all_tabs_size = tab_bar->get_size();
|
|
|
|
Vector<Rect2> tab_rects = {
|
|
tab_bar->get_tab_rect(0),
|
|
tab_bar->get_tab_rect(1),
|
|
tab_bar->get_tab_rect(2)
|
|
};
|
|
|
|
SUBCASE("[TabBar] tabs are arranged next to each other") {
|
|
// Horizontal positions are next to each other.
|
|
CHECK(tab_rects[0].position.x == 0);
|
|
CHECK(tab_rects[1].position.x == tab_rects[0].size.x);
|
|
CHECK(tab_rects[2].position.x == tab_rects[1].position.x + tab_rects[1].size.x);
|
|
|
|
// Fills the entire width.
|
|
CHECK(tab_rects[2].position.x + tab_rects[2].size.x == all_tabs_size.x);
|
|
|
|
// Horizontal sizes are positive.
|
|
CHECK(tab_rects[0].size.x > 0);
|
|
CHECK(tab_rects[1].size.x > 0);
|
|
CHECK(tab_rects[2].size.x > 0);
|
|
|
|
// Vertical positions are at 0.
|
|
CHECK(tab_rects[0].position.y == 0);
|
|
CHECK(tab_rects[1].position.y == 0);
|
|
CHECK(tab_rects[2].position.y == 0);
|
|
|
|
// Vertical sizes are the same.
|
|
CHECK(tab_rects[0].size.y == tab_rects[1].size.y);
|
|
CHECK(tab_rects[1].size.y == tab_rects[2].size.y);
|
|
}
|
|
|
|
SUBCASE("[TabBar] tab alignment") {
|
|
// Add extra space so the alignment can be seen.
|
|
tab_bar->set_size(Size2(all_tabs_size.x + 100, all_tabs_size.y));
|
|
|
|
// Left alignment.
|
|
tab_bar->set_tab_alignment(TabBar::ALIGNMENT_LEFT);
|
|
MessageQueue::get_singleton()->flush();
|
|
tab_rects = {
|
|
tab_bar->get_tab_rect(0),
|
|
tab_bar->get_tab_rect(1),
|
|
tab_bar->get_tab_rect(2)
|
|
};
|
|
CHECK(tab_bar->get_tab_alignment() == TabBar::ALIGNMENT_LEFT);
|
|
CHECK(tab_rects[0].position.x == 0);
|
|
CHECK(tab_rects[1].position.x == tab_rects[0].size.x);
|
|
CHECK(tab_rects[2].position.x == tab_rects[1].position.x + tab_rects[1].size.x);
|
|
|
|
// Right alignment.
|
|
tab_bar->set_tab_alignment(TabBar::ALIGNMENT_RIGHT);
|
|
MessageQueue::get_singleton()->flush();
|
|
tab_rects = {
|
|
tab_bar->get_tab_rect(0),
|
|
tab_bar->get_tab_rect(1),
|
|
tab_bar->get_tab_rect(2)
|
|
};
|
|
CHECK(tab_bar->get_tab_alignment() == TabBar::ALIGNMENT_RIGHT);
|
|
CHECK(tab_rects[2].position.x == tab_bar->get_size().x - tab_rects[2].size.x);
|
|
CHECK(tab_rects[1].position.x == tab_rects[2].position.x - tab_rects[1].size.x);
|
|
CHECK(tab_rects[0].position.x == tab_rects[1].position.x - tab_rects[0].size.x);
|
|
|
|
// Center alignment.
|
|
tab_bar->set_tab_alignment(TabBar::ALIGNMENT_CENTER);
|
|
MessageQueue::get_singleton()->flush();
|
|
tab_rects = {
|
|
tab_bar->get_tab_rect(0),
|
|
tab_bar->get_tab_rect(1),
|
|
tab_bar->get_tab_rect(2)
|
|
};
|
|
CHECK(tab_bar->get_tab_alignment() == TabBar::ALIGNMENT_CENTER);
|
|
float center_pos = tab_bar->get_size().x / 2;
|
|
CHECK(tab_rects[0].position.x == center_pos - all_tabs_size.x / 2);
|
|
CHECK(tab_rects[1].position.x == tab_rects[0].position.x + tab_rects[0].size.x);
|
|
CHECK(tab_rects[2].position.x == tab_rects[1].position.x + tab_rects[1].size.x);
|
|
}
|
|
|
|
SUBCASE("[TabBar] clip tabs") {
|
|
// Clip tabs disabled means all tabs are visible and the minimum size holds all of them.
|
|
tab_bar->set_clip_tabs(false);
|
|
CHECK_FALSE(tab_bar->get_clip_tabs());
|
|
MessageQueue::get_singleton()->flush();
|
|
CHECK(tab_bar->get_tab_offset() == 0);
|
|
CHECK(tab_bar->get_minimum_size() == tab_bar->get_size());
|
|
CHECK(tab_bar->get_size().x == tab_rects[0].size.x + tab_rects[1].size.x + tab_rects[2].size.x);
|
|
CHECK(tab_bar->get_size().y == MAX(tab_rects[0].size.y, MAX(tab_rects[1].size.y, tab_rects[2].size.y)));
|
|
|
|
tab_bar->set_clip_tabs(true);
|
|
CHECK(tab_bar->get_clip_tabs());
|
|
MessageQueue::get_singleton()->flush();
|
|
CHECK(tab_bar->get_tab_offset() == 0);
|
|
|
|
// Horizontal size and minimum size get set to 0.
|
|
CHECK(tab_bar->get_minimum_size().x == 0);
|
|
CHECK(tab_bar->get_minimum_size().y == all_tabs_size.y);
|
|
CHECK(tab_bar->get_size().x == 0);
|
|
CHECK(tab_bar->get_size().y == all_tabs_size.y);
|
|
}
|
|
|
|
SUBCASE("[TabBar] ensure tab visible") {
|
|
tab_bar->set_scroll_to_selected(false);
|
|
tab_bar->set_clip_tabs(true);
|
|
|
|
// Resize tab bar to only be able to fit 2 tabs.
|
|
const float offset_button_size = tab_bar->get_theme_icon("decrement_icon")->get_width() + tab_bar->get_theme_icon("increment_icon")->get_width();
|
|
tab_bar->set_size(Size2(tab_rects[2].size.x + tab_rects[1].size.x + offset_button_size, all_tabs_size.y));
|
|
MessageQueue::get_singleton()->flush();
|
|
CHECK(tab_bar->get_tab_offset() == 0);
|
|
CHECK(tab_bar->get_offset_buttons_visible());
|
|
|
|
// Scroll right to a tab that is not visible.
|
|
tab_bar->ensure_tab_visible(2);
|
|
CHECK(tab_bar->get_tab_offset() == 1);
|
|
CHECK(tab_bar->get_tab_rect(1).position.x == 0);
|
|
CHECK(tab_bar->get_tab_rect(2).position.x == tab_rects[1].size.x);
|
|
|
|
tab_bar->set_tab_offset(2);
|
|
CHECK(tab_bar->get_tab_offset() == 2);
|
|
CHECK(tab_bar->get_tab_rect(2).position.x == 0);
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// Scroll left to a previous tab.
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tab_bar->ensure_tab_visible(1);
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CHECK(tab_bar->get_tab_offset() == 1);
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CHECK(tab_bar->get_tab_rect(1).position.x == 0);
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CHECK(tab_bar->get_tab_rect(2).position.x == tab_rects[1].size.x);
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// Will not scroll if the tab is already visible.
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tab_bar->ensure_tab_visible(2);
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CHECK(tab_bar->get_tab_offset() == 1);
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CHECK(tab_bar->get_tab_rect(1).position.x == 0);
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CHECK(tab_bar->get_tab_rect(2).position.x == tab_rects[1].size.x);
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}
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memdelete(tab_bar);
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}
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// FIXME: Add tests for mouse click, keyboard navigation, and drag and drop.
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} // namespace TestTabBar
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#endif // TEST_TAB_BAR_H
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