2d
|
Fixes
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2014-12-20 15:30:06 -03:00 |
3d
|
-fixed silly bug in trigger check (#1051)
|
2015-01-02 13:30:59 -03:00 |
animation
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-fixed NODE_OUT error in animtreeplayer #1078
|
2015-01-02 12:52:51 -03:00 |
audio
|
-fix sound room params (was not working)
|
2014-11-26 14:24:13 -03:00 |
io
|
Bug Fixes
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2014-11-02 11:31:01 -03:00 |
main
|
Add Stop pause mode implementation
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2014-12-28 00:29:12 +08:00 |
register_scene_types.h
|
GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
scene_string_names.cpp
|
Batch of Bugfixes
|
2014-12-07 02:04:20 -03:00 |
scene_string_names.h
|
Batch of Bugfixes
|
2014-12-07 02:04:20 -03:00 |
SCsub
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Build System Changes
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2014-10-07 01:31:49 -03:00 |