godot/scene
2024-04-19 03:02:20 -07:00
..
2d Merge pull request #88306 from KoBeWi/PropertyListHelper_will_come_for_you 2024-04-18 12:24:17 +02:00
3d Merge pull request #90780 from lyuma/skeletonik3d_compat 2024-04-18 12:24:44 +02:00
animation Separate value/bezier track caching process in AnimationMixer 2024-04-10 01:37:23 +09:00
audio Merge pull request #87830 from KoBeWi/internalization_aka_i15n 2024-02-19 17:06:32 +01:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui Merge pull request #90842 from timothyqiu/revert-79792 2024-04-18 12:25:08 +02:00
main Merge pull request #86553 from Koyper/fix_popup_panel_content_scaling 2024-04-18 12:24:11 +02:00
resources Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
theme Remove border roundness inside panels of AcceptDialog windows 2024-04-06 00:01:16 -03:00
property_list_helper.cpp Add PropertyListHelper in all simple cases 2024-04-11 18:13:29 +02:00
property_list_helper.h Add PropertyListHelper in all simple cases 2024-04-11 18:13:29 +02:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp [Compatibility] Add stub for VisualShaderNodeComment 2024-04-18 02:39:29 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
scene_string_names.h replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
SCsub