mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
68 lines
3.0 KiB
C++
68 lines
3.0 KiB
C++
/**************************************************************************/
|
|
/* editor_run_native.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef EDITOR_RUN_NATIVE_H
|
|
#define EDITOR_RUN_NATIVE_H
|
|
|
|
#include "scene/gui/box_container.h"
|
|
#include "scene/gui/dialogs.h"
|
|
#include "scene/gui/menu_button.h"
|
|
#include "scene/gui/rich_text_label.h"
|
|
|
|
class EditorRunNative : public HBoxContainer {
|
|
GDCLASS(EditorRunNative, HBoxContainer);
|
|
|
|
RichTextLabel *result_dialog_log = nullptr;
|
|
AcceptDialog *result_dialog = nullptr;
|
|
ConfirmationDialog *run_native_confirm = nullptr;
|
|
bool run_confirmed = false;
|
|
|
|
MenuButton *remote_debug = nullptr;
|
|
bool first = true;
|
|
|
|
int resume_id = -1;
|
|
|
|
void _confirm_run_native();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
Error start_run_native(int p_id);
|
|
void resume_run_native();
|
|
|
|
bool is_deploy_debug_remote_enabled() const;
|
|
|
|
EditorRunNative();
|
|
};
|
|
|
|
#endif // EDITOR_RUN_NATIVE_H
|