godot/thirdparty/misc
2024-05-01 19:05:14 -03:00
..
patches Add QOA (Quite OK Audio) as a WAV compression mode 2024-05-01 19:05:14 -03:00
clipper.cpp Build Clipper with tools=no and patch it to auto-disable exceptions 2019-05-22 13:12:21 +03:00
clipper.hpp Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
cubemap_coeffs.h Force using floats in cubemap coefficient 2020-05-12 23:34:01 -07:00
fastlz.c FastLZ: Update to upstream version 0.5.0 2020-04-30 14:25:00 +02:00
fastlz.h FastLZ: Update to upstream version 0.5.0 2020-04-30 14:25:00 +02:00
ifaddrs-android.cc Android: Better identify thirdparty C/C++ code 2018-12-20 13:07:54 +01:00
ifaddrs-android.h Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
mikktspace.c Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
mikktspace.h Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
ok_color_shader.h Allow picking similar colours using OKHSL. 2022-06-07 05:53:27 -07:00
ok_color.h Make ok_color functions static 2023-05-13 16:57:19 +02:00
pcg.cpp Exposed randi_range to global funcs + renamed rand_range to randf_range 2020-11-06 17:06:26 +03:00
pcg.h Fix biased output of randi_range 2020-10-29 15:41:00 +03:00
polypartition.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
polypartition.h Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
qoa.h Add QOA (Quite OK Audio) as a WAV compression mode 2024-05-01 19:05:14 -03:00
r128.c thirdparty: Cleanup after #38386, document provenance and copyright 2020-05-11 14:50:06 +02:00
r128.h r128: Update to include latest fix for intrinsics being incorrect included. 2023-11-06 18:09:20 +01:00
smaz.c Split thirdparty smaz.c out of compressed_translation.cpp 2017-04-28 21:19:24 +02:00
smaz.h Split thirdparty smaz.c out of compressed_translation.cpp 2017-04-28 21:19:24 +02:00
smolv.cpp Implement shader caching 2021-05-31 10:13:09 +02:00
smolv.h Implement shader caching 2021-05-31 10:13:09 +02:00
stb_rect_pack.h Upgrade stb_rect_pack to 1.01 2022-02-24 13:15:41 +01:00
yuv2rgb.h webm/theora/yuv2rgb: Fix YUV conversion issues and add BGRP WEBM handling. (Now clang-format friendly.) 2019-02-21 22:33:43 +00:00