godot/scene/main
Emmanuel Barroga b8007b3947 Fix scrollwheel triggering focus change
Clicking or using the scrollwheel outside of the focused control triggers a focus change. This makes sense for mouse clicks, but scrollwheeling outside the focuses control does not. This PR ignores scrollwheeling outside of the focused control.
2019-09-08 18:13:44 -07:00
..
canvas_layer.cpp Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
canvas_layer.h Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
http_request.cpp HTTPRequest: include faulty URLs in error texts 2019-08-31 16:57:46 +02:00
http_request.h Adds timeout property for httprequest 2019-07-09 12:30:22 +03:00
instance_placeholder.cpp Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
instance_placeholder.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
node.cpp Add an editor_description property to Node for documentation purposes 2019-08-23 15:53:07 +02:00
node.h Add an editor_description property to Node for documentation purposes 2019-08-23 15:53:07 +02:00
resource_preloader.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
resource_preloader.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_tree.cpp Merge pull request #31870 from JFonS/add_network_profiler 2019-09-05 16:34:36 +02:00
scene_tree.h Add autocomplete support for change_scene() 2019-09-02 19:07:02 +02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
timer.cpp Added is_inside_tree() check in both Timer and Tween 2019-09-03 13:26:41 +02:00
timer.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
viewport.cpp Fix scrollwheel triggering focus change 2019-09-08 18:13:44 -07:00
viewport.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00