godot/modules/openxr
Yuri Sizov dd8841a8ec
Merge pull request #74892 from BastiaanOlij/fix_hw_srgb_conversion
XR: When an sRGB target is used, check hardware sRGB conversion
2023-03-16 11:59:50 +01:00
..
action_map OpenXR: Enable access to the Valve Index grip force sensing 2023-03-12 07:55:25 -06:00
doc_classes Fix various typos in the classref 2023-03-09 14:56:23 +08:00
editor Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
extensions XR: When an sRGB target is used, check hardware sRGB conversion 2023-03-16 17:20:51 +11:00
scene One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
config.py SCons: Disable openxr module with disable_3d=yes 2022-12-02 11:40:24 +01:00
openxr_api.cpp XR: When an sRGB target is used, check hardware sRGB conversion 2023-03-16 17:20:51 +11:00
openxr_api.h Add XR Environment Blend Mode Support 2023-02-02 12:18:42 -05:00
openxr_interface.cpp Add XR Environment Blend Mode Support 2023-02-02 12:18:42 -05:00
openxr_interface.h Add XR Environment Blend Mode Support 2023-02-02 12:18:42 -05:00
openxr_util.cpp Add XR Environment Blend Mode Support 2023-02-02 12:18:42 -05:00
openxr_util.h Add XR Environment Blend Mode Support 2023-02-02 12:18:42 -05:00
register_types.cpp Replaced operating system alert dialog with a warning log message, 2023-02-13 18:42:43 -05:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add Magic Leap 2 OpenXR Interaction Profile 2023-02-02 06:45:43 -05:00
util.h OpenXR: Fix initialization warning on Android 2023-01-11 15:00:22 +01:00