godot/doc/classes/RDUniform.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

38 lines
1.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="RDUniform" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Shader uniform (used by [RenderingDevice]).
</brief_description>
<description>
This object is used by [RenderingDevice].
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_id">
<return type="void" />
<param index="0" name="id" type="RID" />
<description>
</description>
</method>
<method name="clear_ids">
<return type="void" />
<description>
</description>
</method>
<method name="get_ids" qualifiers="const">
<return type="RID[]" />
<description>
</description>
</method>
</methods>
<members>
<member name="binding" type="int" setter="set_binding" getter="get_binding" default="0">
The uniform's binding.
</member>
<member name="uniform_type" type="int" setter="set_uniform_type" getter="get_uniform_type" enum="RenderingDevice.UniformType" default="3">
The uniform's data type.
</member>
</members>
</class>