godot/modules/gdscript/doc_classes
Brian Huynh 360b84bad5 Clarification to the description of Global scope in regards to GDScript
Previous wording said that @GDScript referred to entries that could be accessed in any script. Although with common sense we could imagine that it is only refering to GDScript specific pieces of code, the wording is a little unclear.

In general there are small changes to the wording which makes it more clear and concise.
Wording change

Tried to match the wording up with my last change which should make it a bit easier to parse at a glance what the docs mean by "from any script"

Changed language from "not specific to" to "which work in any language"

After consulting multiple people the new wording seems easier to parse, even for non coders

Update doc/classes/@GlobalScope.xml

Update modules/gdscript/doc_classes/@GDScript.xml

Update modules/gdscript/doc_classes/@GDScript.xml

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-10-23 02:10:03 -04:00
..
@GDScript.xml Clarification to the description of Global scope in regards to GDScript 2024-10-23 02:10:03 -04:00
GDScript.xml Doctool: Remove version attribute from XML header 2023-07-06 10:08:21 +02:00
GDScriptSyntaxHighlighter.xml Expose GDScript syntax highlighter to editor plugins 2024-08-19 16:36:55 +04:00