godot/editor/editor_properties_array_dict.h
Rémi Verschelde 16f6a5b139
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:32:59 +01:00

171 lines
6.0 KiB
C++

/**************************************************************************/
/* editor_properties_array_dict.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef EDITOR_PROPERTIES_ARRAY_DICT_H
#define EDITOR_PROPERTIES_ARRAY_DICT_H
#include "editor/editor_inspector.h"
#include "editor/editor_spin_slider.h"
#include "editor/filesystem_dock.h"
#include "scene/gui/button.h"
class EditorPropertyArrayObject : public Reference {
GDCLASS(EditorPropertyArrayObject, Reference);
Variant array;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
public:
void set_array(const Variant &p_array);
Variant get_array();
EditorPropertyArrayObject();
};
class EditorPropertyDictionaryObject : public Reference {
GDCLASS(EditorPropertyDictionaryObject, Reference);
Variant new_item_key;
Variant new_item_value;
Dictionary dict;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
public:
void set_dict(const Dictionary &p_dict);
Dictionary get_dict();
void set_new_item_key(const Variant &p_new_item);
Variant get_new_item_key();
void set_new_item_value(const Variant &p_new_item);
Variant get_new_item_value();
EditorPropertyDictionaryObject();
};
class EditorPropertyArray : public EditorProperty {
GDCLASS(EditorPropertyArray, EditorProperty);
PopupMenu *change_type;
bool updating;
bool dropping;
Ref<EditorPropertyArrayObject> object;
int page_length = 20;
int page_index = 0;
int changing_type_index;
Button *edit;
VBoxContainer *vbox;
EditorSpinSlider *size_slider;
EditorSpinSlider *page_slider;
HBoxContainer *page_hbox;
Variant::Type array_type;
Variant::Type subtype;
PropertyHint subtype_hint;
String subtype_hint_string;
int reorder_from_index = -1;
int reorder_to_index = -1;
float reorder_mouse_y_delta = 0.0f;
HBoxContainer *reorder_selected_element_hbox = nullptr;
Button *reorder_selected_button = nullptr;
void _page_changed(double p_page);
void _length_changed(double p_page);
void _edit_pressed();
void _property_changed(const String &p_prop, Variant p_value, const String &p_name = String(), bool changing = false);
void _change_type(Object *p_button, int p_index);
void _change_type_menu(int p_index);
void _object_id_selected(const String &p_property, ObjectID p_id);
void _remove_pressed(int p_index);
void _reorder_button_gui_input(const Ref<InputEvent> &p_event);
void _reorder_button_down(int p_index);
void _reorder_button_up();
void _button_draw();
bool _is_drop_valid(const Dictionary &p_drag_data) const;
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
protected:
static void _bind_methods();
void _notification(int p_what);
public:
void setup(Variant::Type p_array_type, const String &p_hint_string = "");
virtual void update_property();
EditorPropertyArray();
};
class EditorPropertyDictionary : public EditorProperty {
GDCLASS(EditorPropertyDictionary, EditorProperty);
PopupMenu *change_type;
bool updating;
Ref<EditorPropertyDictionaryObject> object;
int page_length = 20;
int page_index = 0;
int changing_type_index;
Button *edit;
VBoxContainer *vbox;
EditorSpinSlider *size_slider;
EditorSpinSlider *page_slider;
HBoxContainer *page_hbox;
Button *button_add_item;
void _page_changed(double p_page);
void _edit_pressed();
void _property_changed(const String &p_prop, Variant p_value, const String &p_name = String(), bool changing = false);
void _change_type(Object *p_button, int p_index);
void _change_type_menu(int p_index);
void _add_key_value();
void _object_id_selected(const String &p_property, ObjectID p_id);
protected:
static void _bind_methods();
void _notification(int p_what);
public:
virtual void update_property();
EditorPropertyDictionary();
};
#endif // EDITOR_PROPERTIES_ARRAY_DICT_H