godot/scene
Rémi Verschelde 5ebfc8a6ba
Merge pull request #95643 from Flynsarmy/get_bone_attach_skele
Add `BoneAttachment3D::get_skeleton()` method
2024-08-20 11:04:04 +02:00
..
2d Merge pull request #91731 from TokageItLab/b2s 2024-08-19 16:04:40 +02:00
3d Merge pull request #95643 from Flynsarmy/get_bone_attach_skele 2024-08-20 11:04:04 +02:00
animation Merge pull request #95545 from KoBeWi/finish_tween! 2024-08-16 14:35:57 +02:00
audio Add stop_callable to AudioStreamPlayerInternal 2024-08-11 20:27:15 +08:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui Merge pull request #92841 from kleonc/menu-bar-proper-canvas-transform-popup-calculation 2024-08-19 16:04:54 +02:00
main Merge pull request #91971 from Delsin-Yu/WrapControls_ContentScaleFactor 2024-08-19 16:04:44 +02:00
resources Merge pull request #94324 from SomeRanDev/shader_hint_enum 2024-08-20 10:01:57 +02:00
theme Style: Optimize .svg files with svgo 2024-06-23 08:15:19 -05:00
property_list_helper.cpp Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
SCsub