godot/modules/webxr
Rémi Verschelde ba2bdc478b
Style: Remove inconsistently used @author docstrings
Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.

`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
2022-01-04 20:42:50 +01:00
..
doc_classes Rework XR positional trackers 2021-10-17 12:12:20 +11:00
native Adding GDExtension support to XRInterface 2021-08-26 23:24:44 +10:00
config.py Disable 3D-only modules when 3D is disabled 2021-06-03 17:45:28 -04:00
godot_webxr.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Add support for WebXR 2021-01-04 17:02:37 -06:00
webxr_interface_js.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
webxr_interface_js.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
webxr_interface.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
webxr_interface.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00