mirror of
https://github.com/godotengine/godot.git
synced 2024-12-13 06:34:17 +00:00
110 lines
4.9 KiB
XML
110 lines
4.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="PhysicsDirectSpaceState3DExtension" inherits="PhysicsDirectSpaceState3D" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Provides virtual methods that can be overridden to create custom [PhysicsDirectSpaceState3D] implementations.
|
|
</brief_description>
|
|
<description>
|
|
This class extends [PhysicsDirectSpaceState3D] by providing additional virtual methods that can be overridden. When these methods are overridden, they will be called instead of the internal methods of the physics server.
|
|
Intended for use with GDExtension to create custom implementations of [PhysicsDirectSpaceState3D].
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="_cast_motion" qualifiers="virtual">
|
|
<return type="bool" />
|
|
<param index="0" name="shape_rid" type="RID" />
|
|
<param index="1" name="transform" type="Transform3D" />
|
|
<param index="2" name="motion" type="Vector3" />
|
|
<param index="3" name="margin" type="float" />
|
|
<param index="4" name="collision_mask" type="int" />
|
|
<param index="5" name="collide_with_bodies" type="bool" />
|
|
<param index="6" name="collide_with_areas" type="bool" />
|
|
<param index="7" name="closest_safe" type="float*" />
|
|
<param index="8" name="closest_unsafe" type="float*" />
|
|
<param index="9" name="info" type="PhysicsServer3DExtensionShapeRestInfo*" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="_collide_shape" qualifiers="virtual">
|
|
<return type="bool" />
|
|
<param index="0" name="shape_rid" type="RID" />
|
|
<param index="1" name="transform" type="Transform3D" />
|
|
<param index="2" name="motion" type="Vector3" />
|
|
<param index="3" name="margin" type="float" />
|
|
<param index="4" name="collision_mask" type="int" />
|
|
<param index="5" name="collide_with_bodies" type="bool" />
|
|
<param index="6" name="collide_with_areas" type="bool" />
|
|
<param index="7" name="results" type="void*" />
|
|
<param index="8" name="max_results" type="int" />
|
|
<param index="9" name="result_count" type="int32_t*" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="_get_closest_point_to_object_volume" qualifiers="virtual const">
|
|
<return type="Vector3" />
|
|
<param index="0" name="object" type="RID" />
|
|
<param index="1" name="point" type="Vector3" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="_intersect_point" qualifiers="virtual">
|
|
<return type="int" />
|
|
<param index="0" name="position" type="Vector3" />
|
|
<param index="1" name="collision_mask" type="int" />
|
|
<param index="2" name="collide_with_bodies" type="bool" />
|
|
<param index="3" name="collide_with_areas" type="bool" />
|
|
<param index="4" name="results" type="PhysicsServer3DExtensionShapeResult*" />
|
|
<param index="5" name="max_results" type="int" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="_intersect_ray" qualifiers="virtual">
|
|
<return type="bool" />
|
|
<param index="0" name="from" type="Vector3" />
|
|
<param index="1" name="to" type="Vector3" />
|
|
<param index="2" name="collision_mask" type="int" />
|
|
<param index="3" name="collide_with_bodies" type="bool" />
|
|
<param index="4" name="collide_with_areas" type="bool" />
|
|
<param index="5" name="hit_from_inside" type="bool" />
|
|
<param index="6" name="hit_back_faces" type="bool" />
|
|
<param index="7" name="pick_ray" type="bool" />
|
|
<param index="8" name="result" type="PhysicsServer3DExtensionRayResult*" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="_intersect_shape" qualifiers="virtual">
|
|
<return type="int" />
|
|
<param index="0" name="shape_rid" type="RID" />
|
|
<param index="1" name="transform" type="Transform3D" />
|
|
<param index="2" name="motion" type="Vector3" />
|
|
<param index="3" name="margin" type="float" />
|
|
<param index="4" name="collision_mask" type="int" />
|
|
<param index="5" name="collide_with_bodies" type="bool" />
|
|
<param index="6" name="collide_with_areas" type="bool" />
|
|
<param index="7" name="result_count" type="PhysicsServer3DExtensionShapeResult*" />
|
|
<param index="8" name="max_results" type="int" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="_rest_info" qualifiers="virtual">
|
|
<return type="bool" />
|
|
<param index="0" name="shape_rid" type="RID" />
|
|
<param index="1" name="transform" type="Transform3D" />
|
|
<param index="2" name="motion" type="Vector3" />
|
|
<param index="3" name="margin" type="float" />
|
|
<param index="4" name="collision_mask" type="int" />
|
|
<param index="5" name="collide_with_bodies" type="bool" />
|
|
<param index="6" name="collide_with_areas" type="bool" />
|
|
<param index="7" name="rest_info" type="PhysicsServer3DExtensionShapeRestInfo*" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="is_body_excluded_from_query" qualifiers="const">
|
|
<return type="bool" />
|
|
<param index="0" name="body" type="RID" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
</class>
|