mirror of
https://github.com/godotengine/godot.git
synced 2024-12-11 05:34:17 +00:00
132 lines
4.7 KiB
C++
132 lines
4.7 KiB
C++
/*************************************************************************/
|
|
/* input_action.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "input_action.h"
|
|
#include "os/keyboard.h"
|
|
|
|
void ShortCut::set_shortcut(const Ref<InputEvent> &p_shortcut) {
|
|
|
|
shortcut = p_shortcut;
|
|
emit_changed();
|
|
}
|
|
|
|
Ref<InputEvent> ShortCut::get_shortcut() const {
|
|
|
|
return shortcut;
|
|
}
|
|
|
|
bool ShortCut::is_shortcut(const Ref<InputEvent> &p_event) const {
|
|
|
|
return shortcut.is_valid() && shortcut->shortcut_match(p_event);
|
|
}
|
|
|
|
String ShortCut::get_as_text() const {
|
|
|
|
if (shortcut.is_valid())
|
|
return shortcut->as_text();
|
|
else
|
|
return "None";
|
|
#if 0
|
|
switch (shortcut.type) {
|
|
|
|
case Ref<InputEvent>::NONE: {
|
|
|
|
return "None";
|
|
} break;
|
|
case Ref<InputEvent>::KEY: {
|
|
|
|
String str;
|
|
if (shortcut->get_shift())
|
|
str += RTR("Shift+");
|
|
if (shortcut->get_alt())
|
|
str += RTR("Alt+");
|
|
if (shortcut->get_control())
|
|
str += RTR("Ctrl+");
|
|
if (shortcut->get_metakey())
|
|
str += RTR("Meta+");
|
|
|
|
str += keycode_get_string(shortcut->get_scancode()).capitalize();
|
|
|
|
return str;
|
|
} break;
|
|
case Ref<InputEvent>::JOYPAD_BUTTON: {
|
|
|
|
String str = RTR("Device") + " " + itos(shortcut.device) + ", " + RTR("Button") + " " + itos(shortcut.joy_button->get_button_index());
|
|
str += ".";
|
|
|
|
return str;
|
|
} break;
|
|
case Ref<InputEvent>::MOUSE_BUTTON: {
|
|
|
|
String str = RTR("Device") + " " + itos(shortcut.device) + ", ";
|
|
switch (shortcut->get_button_index()) {
|
|
case BUTTON_LEFT: str += RTR("Left Button."); break;
|
|
case BUTTON_RIGHT: str += RTR("Right Button."); break;
|
|
case BUTTON_MIDDLE: str += RTR("Middle Button."); break;
|
|
case BUTTON_WHEEL_UP: str += RTR("Wheel Up."); break;
|
|
case BUTTON_WHEEL_DOWN: str += RTR("Wheel Down."); break;
|
|
default: str += RTR("Button") + " " + itos(shortcut->get_button_index()) + ".";
|
|
}
|
|
|
|
return str;
|
|
} break;
|
|
case Ref<InputEvent>::JOYPAD_MOTION: {
|
|
|
|
int ax = shortcut.joy_motion.axis;
|
|
String str = RTR("Device") + " " + itos(shortcut.device) + ", " + RTR("Axis") + " " + itos(ax) + ".";
|
|
|
|
return str;
|
|
} break;
|
|
}
|
|
|
|
return "";
|
|
#endif
|
|
}
|
|
|
|
bool ShortCut::is_valid() const {
|
|
|
|
return shortcut.is_valid();
|
|
}
|
|
|
|
void ShortCut::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_shortcut", "event"), &ShortCut::set_shortcut);
|
|
ClassDB::bind_method(D_METHOD("get_shortcut"), &ShortCut::get_shortcut);
|
|
|
|
ClassDB::bind_method(D_METHOD("is_valid"), &ShortCut::is_valid);
|
|
|
|
ClassDB::bind_method(D_METHOD("is_shortcut", "event"), &ShortCut::is_shortcut);
|
|
ClassDB::bind_method(D_METHOD("get_as_text"), &ShortCut::get_as_text);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), "set_shortcut", "get_shortcut");
|
|
}
|
|
|
|
ShortCut::ShortCut() {
|
|
}
|