godot/platform/macos/export
bruvzg ac0ed9ce67
Windows icon export improvements.
Regenerate Windows icon on export to ensure correct icon size order.
Add support for using PNG/WebP/SVG files as an icon for Windows exports.
Allow using WebP/SVG files as icon for macOS exports.
Add option to select generated icons interpolation, and set default interpolation to Lanczos.
2022-11-18 19:42:07 +02:00
..
codesign.cpp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
codesign.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
export_plugin.cpp Windows icon export improvements. 2022-11-18 19:42:07 +02:00
export_plugin.h Windows icon export improvements. 2022-11-18 19:42:07 +02:00
export.cpp Disable menus and functionality that are not relevant on the Android Editor port 2022-09-13 20:48:33 -07:00
export.h Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
lipo.cpp Fix macOS export plugin build without regex module. 2022-10-13 08:54:50 +03:00
lipo.h Fix macOS export plugin build without regex module. 2022-10-13 08:54:50 +03:00
macho.cpp Fix macOS export plugin build without regex module. 2022-10-13 08:54:50 +03:00
macho.h Fix macOS export plugin build without regex module. 2022-10-13 08:54:50 +03:00
plist.cpp Fix macOS export plugin build without regex module. 2022-10-13 08:54:50 +03:00
plist.h Fix macOS export plugin build without regex module. 2022-10-13 08:54:50 +03:00