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abbea4d945
-=-=-=-=- Curse the day I decided to port UDP code, as it ended up being two nights of work. At least It's done now (I hope). -Fixed UDP Support, API seems stable -Added UDP Chat demo (chat that can lose your packets, heh) -Added helpers to areas and bodies to get list of collided bodies and contained bodies. -Sped up screen/viewport capture code. -Added code to save an image as PNG -Small fix so scripts register their singletons after modules did. |
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.. | ||
alsa | ||
builtin_openssl2 | ||
builtin_zlib | ||
chibi | ||
convex_decomp | ||
dds | ||
etc1 | ||
gl_context | ||
gles1 | ||
gles2 | ||
jpg | ||
mpc | ||
nedmalloc | ||
ogg | ||
openssl | ||
png | ||
pvr | ||
rtaudio | ||
speex | ||
squish | ||
theora | ||
theoraplayer | ||
trex | ||
unix | ||
vorbis | ||
webp | ||
windows | ||
register_driver_types.cpp | ||
register_driver_types.h | ||
SCsub |